[Mesa-dev] [PATCH] glsl: Remove unused member variable
Matt Turner
mattst88 at gmail.com
Tue Nov 27 08:10:00 UTC 2018
---
src/compiler/glsl/glsl_to_nir.cpp | 4 ----
1 file changed, 4 deletions(-)
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index dc6ffa3599d..61b544fd6d3 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -96,8 +96,6 @@ private:
/* most recent deref instruction created */
nir_deref_instr *deref;
- nir_variable *var; /* variable created by ir_variable visitor */
-
/* whether the IR we're operating on is per-function or global */
bool is_global;
@@ -179,7 +177,6 @@ nir_visitor::nir_visitor(nir_shader *shader)
_mesa_key_pointer_equal);
this->result = NULL;
this->impl = NULL;
- this->var = NULL;
memset(&this->b, 0, sizeof(this->b));
}
@@ -453,7 +450,6 @@ nir_visitor::visit(ir_variable *ir)
nir_shader_add_variable(shader, var);
_mesa_hash_table_insert(var_table, ir, var);
- this->var = var;
}
ir_visitor_status
--
2.18.1
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