[Mesa-dev] [PATCH] glsl: Remove unused member variable

Matt Turner mattst88 at gmail.com
Tue Nov 27 08:10:00 UTC 2018


---
 src/compiler/glsl/glsl_to_nir.cpp | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index dc6ffa3599d..61b544fd6d3 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -96,8 +96,6 @@ private:
    /* most recent deref instruction created */
    nir_deref_instr *deref;
 
-   nir_variable *var; /* variable created by ir_variable visitor */
-
    /* whether the IR we're operating on is per-function or global */
    bool is_global;
 
@@ -179,7 +177,6 @@ nir_visitor::nir_visitor(nir_shader *shader)
                                                   _mesa_key_pointer_equal);
    this->result = NULL;
    this->impl = NULL;
-   this->var = NULL;
    memset(&this->b, 0, sizeof(this->b));
 }
 
@@ -453,7 +450,6 @@ nir_visitor::visit(ir_variable *ir)
       nir_shader_add_variable(shader, var);
 
    _mesa_hash_table_insert(var_table, ir, var);
-   this->var = var;
 }
 
 ir_visitor_status
-- 
2.18.1



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