[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 1 04:01:00 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107991

--- Comment #8 from kyle.devir at mykolab.com ---
That's right. Thanks for reminding me...

I attached an apitrace for the OpenGL backend, however the issue also happens
on RADV, so this cannot be a RadeonSI-specific issue.

In other threads on the "ring gfx timeout" issue, one developer mused that Mesa
might be issuing malformed commands to AMDGPU during very particular events,
resulting in the crash.

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