[Mesa-dev] [PATCH 2/2] glx: be explicit about when mapping X <> GLX visuals
Emil Velikov
emil.l.velikov at gmail.com
Wed Oct 3 13:12:15 UTC 2018
From: Emil Velikov <emil.velikov at collabora.com>
Write down both X and GLX visual types when mapping from one to the
other. Makes grepping through the code a tiny bit easier.
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
src/glx/glxext.c | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index ca3bf9d027f..cef81920356 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -343,9 +343,12 @@ static GLint
convert_from_x_visual_type(int visualType)
{
static const int glx_visual_types[] = {
- GLX_STATIC_GRAY, GLX_GRAY_SCALE,
- GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ [StaticGray] = GLX_STATIC_GRAY,
+ [GrayScale] = GLX_GRAY_SCALE,
+ [StaticColor] = GLX_STATIC_COLOR,
+ [PseudoColor] = GLX_PSEUDO_COLOR,
+ [TrueColor] = GLX_TRUE_COLOR,
+ [DirectColor] = GLX_DIRECT_COLOR,
};
if (visualType < ARRAY_SIZE(glx_visual_types))
--
2.19.0
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