[Mesa-dev] [PATCH 2/2] glx: be explicit about when mapping X <> GLX visuals
Ian Romanick
idr at freedesktop.org
Sat Oct 6 00:45:12 UTC 2018
Series is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 10/03/2018 06:12 AM, Emil Velikov wrote:
> From: Emil Velikov <emil.velikov at collabora.com>
>
> Write down both X and GLX visual types when mapping from one to the
> other. Makes grepping through the code a tiny bit easier.
>
> Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
> ---
> src/glx/glxext.c | 9 ++++++---
> 1 file changed, 6 insertions(+), 3 deletions(-)
>
> diff --git a/src/glx/glxext.c b/src/glx/glxext.c
> index ca3bf9d027f..cef81920356 100644
> --- a/src/glx/glxext.c
> +++ b/src/glx/glxext.c
> @@ -343,9 +343,12 @@ static GLint
> convert_from_x_visual_type(int visualType)
> {
> static const int glx_visual_types[] = {
> - GLX_STATIC_GRAY, GLX_GRAY_SCALE,
> - GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
> - GLX_TRUE_COLOR, GLX_DIRECT_COLOR
> + [StaticGray] = GLX_STATIC_GRAY,
> + [GrayScale] = GLX_GRAY_SCALE,
> + [StaticColor] = GLX_STATIC_COLOR,
> + [PseudoColor] = GLX_PSEUDO_COLOR,
> + [TrueColor] = GLX_TRUE_COLOR,
> + [DirectColor] = GLX_DIRECT_COLOR,
> };
>
> if (visualType < ARRAY_SIZE(glx_visual_types))
>
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