[Mesa-dev] [Bug 105731] linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Oct 12 20:09:01 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105731
Marcel Heinz <quisquilia at gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |---
--- Comment #7 from Marcel Heinz <quisquilia at gmx.de> ---
Reopened bug because bug was not completely resolved. See the second attachment
with the updated reproducer code for another case to tirgger the issue.
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