[Mesa-dev] [Bug 105731] linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Oct 27 13:24:26 UTC 2018


--- Comment #9 from Marcel Heinz <quisquilia at gmx.de> ---
Hi Vadym,

thank you for that patch. Again, it does fix the updated reproducer, but the
issue is still not completely resolved in the real application. However, it is
down from 17 failing programs to only 2, so we are getting closer.

I will try to isolate the issue in the two remaining programs, and report back
my findings.

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