[Mesa-dev] [PATCH] glspirv: no need to force entrypoint name to "main"
Alejandro PiƱeiro
apinheiro at igalia.com
Wed Oct 31 10:57:12 UTC 2018
Since commit "intel/compiler: Stop assuming the entrypoint is called
"main"" there is no need to force the entrypoint name to be "main".
---
src/mesa/main/glspirv.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c
index 98b7ea77348..04e46ba571e 100644
--- a/src/mesa/main/glspirv.c
+++ b/src/mesa/main/glspirv.c
@@ -253,7 +253,6 @@ _mesa_spirv_to_nir(struct gl_context *ctx,
exec_node_remove(&func->node);
}
assert(exec_list_length(&nir->functions) == 1);
- entry_point->name = ralloc_strdup(entry_point, "main");
/* Split member structs. We do this before lower_io_to_temporaries so that
* it doesn't lower system values to temporaries by accident.
--
2.14.1
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