[Mesa-dev] [Bug 108611] radv: LLVM 8.0 breaks lighting in Mass Effect Andromeda
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Oct 31 11:53:26 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=108611
Bug ID: 108611
Summary: radv: LLVM 8.0 breaks lighting in Mass Effect
Andromeda
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-dev at lists.freedesktop.org
Reporter: philip.rebohle at tu-dortmund.de
QA Contact: mesa-dev at lists.freedesktop.org
Hello,
as stated in the title, when building mesa (both latest -git and 18.2.3)
against LLVM 8, Lighting in Mass Effect Andromeda is broken; there are blocky
artifacts. Applying https://reviews.llvm.org/D53359 does not solve the issue.
This renderdoc capture shows the problem, recorded with Renderdoc 1.1 (stable)
on Polaris:
https://mega.nz/#!4Hwm0KTQ!lT7cqh_h04ZEIRQ_VoTXw8J3PXzUc0RnxRxtwUe68sU
With LLVM 7, everything renders correctly.
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