[Mesa-dev] [Bug 106394] Black Mesa cannot compile shaders because of missing GL_EXT_gpu_shader4

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Sep 1 13:02:03 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106394

ben at besd.de <ben at besd.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #7 from ben at besd.de <ben at besd.de> ---
I can capture and successfully compile the shaders with shader-db now.

The game still crashes with out of memory errors, but this seems to be a
problem with the game itself, as this always happens when it tries to allocate
more than 4 GB of system memory.

I think the original problem is solved and the rest doesnt seem to be mesa
related.

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