[Mesa-dev] [Bug 107786] [DXVK] MSAA reflections are broken in GTA V

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 3 05:49:53 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107786

--- Comment #3 from Clément Guérin <libcg at protonmail.com> ---
Created attachment 141421
  --> https://bugs.freedesktop.org/attachment.cgi?id=141421&action=edit
Dual-paraboloid map, MSAA on

Dual-paraboloid map generated in Colour Pass #4. See
http://www.adriancourreges.com/blog/2015/11/02/gta-v-graphics-study/

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