[Mesa-dev] [PATCH 3/4] i965: move brw_nir_lower_gl_images call
Alejandro PiƱeiro
apinheiro at igalia.com
Wed Sep 5 14:11:00 UTC 2018
At this moment that lowering is using info coming from the
UniformStorage, so for the ARB_gl_spirv codepath, it needs to be done
after calling gl_nir_link_uniforms. As for the GLSL codepath it can
also be called later, we just move the call on both cases, to avoid
adding several shader->spirv_data checks, and keep the patch as small
as possible.
This is the first patch needed to fix the following piglit tests:
tests/spec/arb_gl_spirv/linker/uniform/multisampler.shader_test
tests/spec/arb_gl_spirv/linker/uniform/multisampler-array.shader_test
but fixes thousands of tests when borrowing the tests from other specs
(that needs to be done manually right now).
---
src/mesa/drivers/dri/i965/brw_link.cpp | 10 ++++++++++
src/mesa/drivers/dri/i965/brw_program.c | 1 -
2 files changed, 10 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index 0723255dec6..2cbb1e0b879 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -270,6 +270,16 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
gl_nir_link_assign_xfb_resources(ctx, shProg);
}
+ for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) {
+ struct gl_linked_shader *shader = shProg->_LinkedShaders[stage];
+ if (!shader)
+ continue;
+
+ struct gl_program *prog = shader->Program;
+
+ NIR_PASS_V(prog->nir, brw_nir_lower_gl_images, prog);
+ }
+
/* Determine first and last stage. */
unsigned first = MESA_SHADER_STAGES;
unsigned last = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index ba418e45b85..f5ebd3c3b05 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -140,7 +140,6 @@ brw_create_nir(struct brw_context *brw,
}
NIR_PASS_V(nir, brw_nir_lower_uniforms, is_scalar);
- NIR_PASS_V(nir, brw_nir_lower_gl_images, prog);
return nir;
}
--
2.14.1
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