[Mesa-dev] [PATCH] mesa: enable ARB_vertex_buffer_object in core profile

Ian Romanick idr at freedesktop.org
Thu Sep 6 20:18:00 UTC 2018


So... this game that requires at least OpenGL 3.2 (by virtue of using
core profile) is checking for an OpenGL 1.4 feature?  That makes me a
little sad.

On 09/05/2018 08:45 PM, Timothy Arceri wrote:
> This extension is required by "Wolfenstein: The Old Blood".
> 
> All the functions are just alias of the core functions so
> there should be nothing more to do.
> ---
>  src/mesa/main/extensions_table.h | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
> index f3727cdb08d..09bf923bd0e 100644
> --- a/src/mesa/main/extensions_table.h
> +++ b/src/mesa/main/extensions_table.h
> @@ -182,7 +182,7 @@ EXT(ARB_vertex_array_bgra                   , EXT_vertex_array_bgra
>  EXT(ARB_vertex_array_object                 , dummy_true                             , GLL, GLC,  x ,  x , 2006)
>  EXT(ARB_vertex_attrib_64bit                 , ARB_vertex_attrib_64bit                ,  32, GLC,  x ,  x , 2010)
>  EXT(ARB_vertex_attrib_binding               , dummy_true                             , GLL, GLC,  x ,  x , 2012)
> -EXT(ARB_vertex_buffer_object                , dummy_true                             , GLL,  x ,  x ,  x , 2003)
> +EXT(ARB_vertex_buffer_object                , dummy_true                             , GLL, GLC,  x ,  x , 2003)
>  EXT(ARB_vertex_program                      , ARB_vertex_program                     , GLL,  x ,  x ,  x , 2002)
>  EXT(ARB_vertex_shader                       , ARB_vertex_shader                      , GLL, GLC,  x ,  x , 2002)
>  EXT(ARB_vertex_type_10f_11f_11f_rev         , ARB_vertex_type_10f_11f_11f_rev        , GLL, GLC,  x ,  x , 2013)
> 



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