[Mesa-dev] [PATCH] mesa: enable ARB_vertex_buffer_object in core profile
Timothy Arceri
tarceri at itsqueeze.com
Thu Sep 6 22:24:44 UTC 2018
On 07/09/18 06:18, Ian Romanick wrote:
> So... this game that requires at least OpenGL 3.2 (by virtue of using
> core profile) is checking for an OpenGL 1.4 feature? That makes me a
> little sad.
Its a little odd it creates both a compat profile then some core profile
threads. It also looks for GL_EXT_framebuffer_object in core but I'm
still checking if this is ok to enable, as far as I can tell it should
be ok because our core implementation shares objects which is what the
EXT implementation is supposed to do. Maybe you could comment of this as
it seems you were the last one to edit that code.
>
> On 09/05/2018 08:45 PM, Timothy Arceri wrote:
>> This extension is required by "Wolfenstein: The Old Blood".
>>
>> All the functions are just alias of the core functions so
>> there should be nothing more to do.
>> ---
>> src/mesa/main/extensions_table.h | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
>> index f3727cdb08d..09bf923bd0e 100644
>> --- a/src/mesa/main/extensions_table.h
>> +++ b/src/mesa/main/extensions_table.h
>> @@ -182,7 +182,7 @@ EXT(ARB_vertex_array_bgra , EXT_vertex_array_bgra
>> EXT(ARB_vertex_array_object , dummy_true , GLL, GLC, x , x , 2006)
>> EXT(ARB_vertex_attrib_64bit , ARB_vertex_attrib_64bit , 32, GLC, x , x , 2010)
>> EXT(ARB_vertex_attrib_binding , dummy_true , GLL, GLC, x , x , 2012)
>> -EXT(ARB_vertex_buffer_object , dummy_true , GLL, x , x , x , 2003)
>> +EXT(ARB_vertex_buffer_object , dummy_true , GLL, GLC, x , x , 2003)
>> EXT(ARB_vertex_program , ARB_vertex_program , GLL, x , x , x , 2002)
>> EXT(ARB_vertex_shader , ARB_vertex_shader , GLL, GLC, x , x , 2002)
>> EXT(ARB_vertex_type_10f_11f_11f_rev , ARB_vertex_type_10f_11f_11f_rev , GLL, GLC, x , x , 2013)
>>
>
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