[Mesa-dev] Get Wolfenstein: The Old Blood running (Part 2)
Timothy Arceri
tarceri at itsqueeze.com
Mon Sep 10 00:21:57 UTC 2018
On 10/09/18 10:00, Ian Romanick wrote:
> On 09/09/2018 04:57 PM, Ian Romanick wrote:
>> On 09/09/2018 04:52 PM, Matt Turner wrote:
>>> On Sun, Sep 9, 2018 at 4:41 PM Timothy Arceri <tarceri at itsqueeze.com> wrote:
>>>>
>>>> On 10/09/18 09:22, Ian Romanick wrote:
>>>>> On 09/08/2018 06:37 AM, Jason Ekstrand wrote:
>>>>>> Is there going to be an accompanying series on the piglit list? I don't
>>>>>> see anything there immediately.
>>>>>
>>>>> Which is one of the major reasons we decided we'd never implement this
>>>>> extension in Mesa. To test it to the quality levels that we expect, it
>>>>> would literally take 1,000+ test cases.
>>>>
>>>> As I said in the other thread refusing to implement this extension is
>>>> only going to hurt Mesa users and continue the "just use Nvidia if you
>>>> want things to work narrative". AMD have also indicated they would be
>>>> adding support for this extension in radeonsi. I'm willing to write
>>>> tests if they are not up to your quality levels the feel free not to
>>>> enable the extension in your driver.
>>>
>>> There are so many things wrong with the last statement.
>>>
>>> There's a legitimate debate to have here, but not like this.
>>>
>>>>> I'll ask the question I always ask in these situations: Has anyone
>>>>> bothered talking to the developer?
>>>>
>>>> The game is years old they are not going to rewrite it now just because
>>>> it doesn't run on Mesa drivers. The game doesn't even support Linux in
>>>> the first place.
>>>
>>> Is it actually the game that EXT_dsa or WINE?
>>
>> Given the vintage of idTech that the game is based on, there's a good
>> probability that the game at least tries to use EXT_dsa. It's based on
>> id Tech 5 which originally shipped in Rage in 2011. I'm almost 100%
>> sure that's before ARB_dsa existed.
Correct. Doom also uses EXT_dsa rather than ARB_dsa but has fallbacks to
non dsa unlike this game.
>
> So the good follow-up question is: What are the requirements of the
> other 3 id Tech 5 games (Rage, Wolfenstein: The New Order, and The Evil
> Within)?
Rage is working with some unrelated driconfig hacks although it's pretty
much unplayable on anything other than Nvidia as they use CUDA for some
trans-coding apparently which made it pretty much always unusable on
AMD/ATI but they never bothered fixing it as far as I can tell.
Wolfenstein: The New Order is working great no problems.
The Evil Within runs but eventually hangs my machine, haven't looked
into why yet.
>
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