[Mesa-dev] gallium/auxiliary/vl: Add barrier/unbind after compute shader launch - vdpau sigfault - bisected
Dieter Nützel
Dieter at nuetzel-hh.de
Fri Apr 5 23:46:19 UTC 2019
Hello James,
sorry that I have to report that the mentioned commit sigfault with
'mplayer -vo vdpau xxx' for radeonsi on my Polaris 20.
BISECTED
0f416b85fbb2a3988ddc2c81540e9aadfd63d6ae is the first bad commit
commit 0f416b85fbb2a3988ddc2c81540e9aadfd63d6ae
Author: James Zhu <James.Zhu at amd.com>
Date: Fri Mar 29 15:59:39 2019 -0400
gallium/auxiliary/vl: Add barrier/unbind after compute shader
launch.
Add memory barrier sync for multiple launch cases, and unbind
completed
resources after launch.
Signed-off-by: James Zhu <James.Zhu at amd.com>
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
:040000 040000 332a2b7a783ef82312e5dbd18f7fed200882d5fe
1fb67385017edc9a65dd4eda7b26628427fdf1f6 M src
Reverting it SOLVED 'mplayer -vo vdpau xxx' for me.
Dieter
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