[Mesa-dev] gallium/auxiliary/vl: Add barrier/unbind after compute shader launch - vdpau sigfault - bisected

James Zhu jamesz at amd.com
Sat Apr 6 13:09:37 UTC 2019


Hello Dieter,

Thanks for your report! Just send out patch for review.

Best Regards!

James Zhu

On 2019-04-05 7:46 p.m., Dieter Nützel wrote:
> Hello James,
>
> sorry that I have to report that the mentioned commit sigfault with 
> 'mplayer -vo vdpau xxx' for radeonsi on my Polaris 20.
>
> BISECTED
>
> 0f416b85fbb2a3988ddc2c81540e9aadfd63d6ae is the first bad commit
> commit 0f416b85fbb2a3988ddc2c81540e9aadfd63d6ae
> Author: James Zhu <James.Zhu at amd.com>
> Date:   Fri Mar 29 15:59:39 2019 -0400
>
>     gallium/auxiliary/vl: Add barrier/unbind after compute shader launch.
>
>     Add memory barrier sync for multiple launch cases, and unbind 
> completed
>     resources after launch.
>
>     Signed-off-by: James Zhu <James.Zhu at amd.com>
>     Reviewed-by: Marek Olšák <marek.olsak at amd.com>
>
> :040000 040000 332a2b7a783ef82312e5dbd18f7fed200882d5fe 
> 1fb67385017edc9a65dd4eda7b26628427fdf1f6 M src
>
> Reverting it SOLVED 'mplayer -vo vdpau xxx' for me.
>
> Dieter


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