[Mesa-dev] [PATCH] nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi when possible

Marek Olšák maraeo at gmail.com
Wed Apr 10 02:03:21 UTC 2019


From: Marek Olšák <marek.olsak at amd.com>

---
 src/compiler/nir/nir.h                    |  8 +++++
 src/compiler/nir/nir_opt_intrinsics.c     | 40 +++++++++++++++++++++--
 src/gallium/drivers/radeonsi/si_get.c     |  1 +
 src/mesa/state_tracker/st_glsl_to_nir.cpp |  1 +
 4 files changed, 48 insertions(+), 2 deletions(-)

diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 09950bf3398..d3874705235 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2283,20 +2283,28 @@ typedef struct nir_shader_compiler_options {
     *
     * This depends on some possibly hw implementation details, which may
     * not be true for all hw.  In particular that the FS is only executed
     * for covered samples or for helper invocations.  So, do not blindly
     * enable this option.
     *
     * Note: See also issue #22 in ARB_shader_image_load_store
     */
    bool lower_helper_invocation;
 
+   /**
+    * Convert gl_SampleMaskIn to gl_HelperInvocation as follows:
+    *
+    *   gl_SampleMaskIn == 0 ---> gl_HelperInvocation
+    *   gl_SampleMaskIn != 0 ---> !gl_HelperInvocation
+    */
+   bool optimize_sample_mask_in;
+
    bool lower_cs_local_index_from_id;
    bool lower_cs_local_id_from_index;
 
    bool lower_device_index_to_zero;
 
    /* Set if nir_lower_wpos_ytransform() should also invert gl_PointCoord. */
    bool lower_wpos_pntc;
 
    bool lower_hadd;
    bool lower_add_sat;
diff --git a/src/compiler/nir/nir_opt_intrinsics.c b/src/compiler/nir/nir_opt_intrinsics.c
index 7b054faa204..2f9e4e466c9 100644
--- a/src/compiler/nir/nir_opt_intrinsics.c
+++ b/src/compiler/nir/nir_opt_intrinsics.c
@@ -22,21 +22,22 @@
  */
 
 #include "nir.h"
 #include "nir_builder.h"
 
 /**
  * \file nir_opt_intrinsics.c
  */
 
 static bool
-opt_intrinsics_impl(nir_function_impl *impl)
+opt_intrinsics_impl(nir_function_impl *impl,
+                    const struct nir_shader_compiler_options *options)
 {
    nir_builder b;
    nir_builder_init(&b, impl);
    bool progress = false;
 
    nir_foreach_block(block, impl) {
       nir_foreach_instr_safe(instr, block) {
          if (instr->type != nir_instr_type_intrinsic)
             continue;
 
@@ -48,20 +49,55 @@ opt_intrinsics_impl(nir_function_impl *impl)
          case nir_intrinsic_vote_any:
          case nir_intrinsic_vote_all:
             if (nir_src_is_const(intrin->src[0]))
                replacement = nir_ssa_for_src(&b, intrin->src[0], 1);
             break;
          case nir_intrinsic_vote_feq:
          case nir_intrinsic_vote_ieq:
             if (nir_src_is_const(intrin->src[0]))
                replacement = nir_imm_true(&b);
             break;
+         case nir_intrinsic_load_sample_mask_in:
+            /* Transform:
+             *   gl_SampleMaskIn == 0 ---> gl_HelperInvocation
+             *   gl_SampleMaskIn != 0 ---> !gl_HelperInvocation
+             */
+            if (!options->optimize_sample_mask_in)
+               continue;
+
+            nir_foreach_use_safe(use_src, &intrin->dest.ssa) {
+               if (use_src->parent_instr->type == nir_instr_type_alu) {
+                  nir_alu_instr *alu = nir_instr_as_alu(use_src->parent_instr);
+
+                  if (alu->op == nir_op_ieq ||
+                      alu->op == nir_op_ine) {
+                     /* Check for 0 in either operand. */
+                     nir_const_value *const_val =
+                         nir_src_as_const_value(alu->src[0].src);
+                     if (!const_val)
+                        const_val = nir_src_as_const_value(alu->src[1].src);
+                     if (!const_val || const_val->i32[0] != 0)
+                        continue;
+
+                     nir_ssa_def *new_expr = nir_load_helper_invocation(&b, 1);
+
+                     if (alu->op == nir_op_ine32)
+                        new_expr = nir_inot(&b, new_expr);
+
+                     nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa,
+                                              nir_src_for_ssa(new_expr));
+                     nir_instr_remove(&alu->instr);
+                     continue;
+                  }
+               }
+            }
+            continue;
          default:
             break;
          }
 
          if (!replacement)
             continue;
 
          nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
                                   nir_src_for_ssa(replacement));
          nir_instr_remove(instr);
@@ -74,19 +110,19 @@ opt_intrinsics_impl(nir_function_impl *impl)
 
 bool
 nir_opt_intrinsics(nir_shader *shader)
 {
    bool progress = false;
 
    nir_foreach_function(function, shader) {
       if (!function->impl)
          continue;
 
-      if (opt_intrinsics_impl(function->impl)) {
+      if (opt_intrinsics_impl(function->impl, shader->options)) {
          progress = true;
          nir_metadata_preserve(function->impl, nir_metadata_block_index |
                                                nir_metadata_dominance);
       }
    }
 
    return progress;
 }
diff --git a/src/gallium/drivers/radeonsi/si_get.c b/src/gallium/drivers/radeonsi/si_get.c
index 58b56b34d13..2142d5a33f2 100644
--- a/src/gallium/drivers/radeonsi/si_get.c
+++ b/src/gallium/drivers/radeonsi/si_get.c
@@ -494,20 +494,21 @@ static const struct nir_shader_compiler_options nir_options = {
 	.lower_pack_snorm_2x16 = true,
 	.lower_pack_snorm_4x8 = true,
 	.lower_pack_unorm_2x16 = true,
 	.lower_pack_unorm_4x8 = true,
 	.lower_unpack_snorm_2x16 = true,
 	.lower_unpack_snorm_4x8 = true,
 	.lower_unpack_unorm_2x16 = true,
 	.lower_unpack_unorm_4x8 = true,
 	.lower_extract_byte = true,
 	.lower_extract_word = true,
+	.optimize_sample_mask_in = true,
 	.max_unroll_iterations = 32,
 	.native_integers = true,
 };
 
 static const void *
 si_get_compiler_options(struct pipe_screen *screen,
 			enum pipe_shader_ir ir,
 			enum pipe_shader_type shader)
 {
 	assert(ir == PIPE_SHADER_IR_NIR);
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index fb10869c9f9..8028ccf7110 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -497,20 +497,21 @@ st_glsl_to_nir_post_opts(struct st_context *st, struct gl_program *prog,
    /* This has to be done last.  Any operation the can cause
     * prog->ParameterValues to get reallocated (e.g., anything that adds a
     * program constant) has to happen before creating this linkage.
     */
    _mesa_associate_uniform_storage(st->ctx, shader_program, prog, true);
 
    st_set_prog_affected_state_flags(prog);
 
    NIR_PASS_V(nir, st_nir_lower_builtin);
    NIR_PASS_V(nir, gl_nir_lower_atomics, shader_program, true);
+   NIR_PASS_V(nir, nir_opt_intrinsics);
 
    nir_variable_mode mask = nir_var_function_temp;
    nir_remove_dead_variables(nir, mask);
 
    if (st->ctx->_Shader->Flags & GLSL_DUMP) {
       _mesa_log("\n");
       _mesa_log("NIR IR for linked %s program %d:\n",
              _mesa_shader_stage_to_string(prog->info.stage),
              shader_program->Name);
       nir_print_shader(nir, _mesa_get_log_file());
-- 
2.17.1



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