[Mesa-dev] [Bug 111387] calling glVertex() in infinite loop crashes the system
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 13 05:43:26 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111387
--- Comment #1 from Tapani Pälli <lemody at gmail.com> ---
System wide resource limitations for users should be implemented with cgroups
or such, IMO it cannot be responsibility of a single library. You will likely
encounter similar situation using some other library, as example: "while(1)
fork();". You should setup limitations for memory usage per user or per
process.
--
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20190813/b1f16e09/attachment.html>
More information about the mesa-dev
mailing list