[Mesa-dev] [Bug 111387] calling glVertex() in infinite loop crashes the system

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 13 05:43:26 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111387

--- Comment #1 from Tapani Pälli <lemody at gmail.com> ---
System wide resource limitations for users should be implemented with cgroups
or such, IMO it cannot be responsibility of a single library. You will likely
encounter similar situation using some other library, as example: "while(1)
fork();". You should setup limitations for memory usage per user or per
process.

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