[Mesa-dev] [Bug 111511] integer cube sampling fails to build shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 29 20:07:41 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111511

--- Comment #3 from Dave Airlie <airlied at freedesktop.org> ---
I've sent a patch to disable accurate cube corners for integer textures to the
list.

It doesn't fix the test but it stops it asserting, which means I can complete a
deqp gles31 run without dying.

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