[Mesa-dev] [PATCH v2 1/7] gallium/auxiliary/vl: Move dirty define to header file

Christian König ckoenig.leichtzumerken at gmail.com
Thu Feb 7 14:23:03 UTC 2019


Am 07.02.19 um 15:21 schrieb James Zhu:
> On 2019-02-07 4:49 a.m., Christian König wrote:
>> Patches #1, #2, #5, #7  are Reviewed-by: Christian König
>> <christian.koenig at amd.com>
>>
>> Patch #3 the csc_matrix need a better name since we now store more and
>> more additional info in there, but that can as well be a follow up patch.
> csc_matrix is used by upper stack.Let me figure out how to use 2nd
> constant buffer to hold additional info.

Actually you don't need to add a second one.

We should just rename the variable because there is now more in the 
buffer than the csc matrix.

Something like shader_params or something similar.

Christian.

>
> James
>
>> Patch #4 is Acked-by: Christian König <christian.koenig at amd.com>
>>
>> Patch #6 I think there was a simpler option for this.
>>
>> And when the compute shaders reach the same level of functionality as
>> the GFX shaders we should make this the default, depending on the
>> hardware capabilities.
> Sure.
>
> James
>
>> Christian.
>>
>> Am 06.02.19 um 20:44 schrieb Zhu, James:
>>> Move dirty define to header file to share with compute shader.
>>>
>>> Signed-off-by: James Zhu <James.Zhu at amd.com>
>>> ---
>>>    src/gallium/auxiliary/vl/vl_compositor.c | 15 ++++++---------
>>>    src/gallium/auxiliary/vl/vl_compositor.h |  2 ++
>>>    2 files changed, 8 insertions(+), 9 deletions(-)
>>>
>>> diff --git a/src/gallium/auxiliary/vl/vl_compositor.c
>>> b/src/gallium/auxiliary/vl/vl_compositor.c
>>> index 159a295..41f9e5e 100644
>>> --- a/src/gallium/auxiliary/vl/vl_compositor.c
>>> +++ b/src/gallium/auxiliary/vl/vl_compositor.c
>>> @@ -42,9 +42,6 @@
>>>    #include "vl_types.h"
>>>    #include "vl_compositor.h"
>>>    -#define MIN_DIRTY (0)
>>> -#define MAX_DIRTY (1 << 15)
>>> -
>>>    enum VS_OUTPUT
>>>    {
>>>       VS_O_VPOS = 0,
>>> @@ -899,8 +896,8 @@ gen_vertex_data(struct vl_compositor *c, struct
>>> vl_compositor_state *s, struct u
>>>                 dirty->y1 <= drawn.y1) {
>>>                     // We clear the dirty area anyway, no need for
>>> clear_render_target
>>> -               dirty->x0 = dirty->y0 = MAX_DIRTY;
>>> -               dirty->x1 = dirty->y1 = MIN_DIRTY;
>>> +               dirty->x0 = dirty->y0 = VL_COMPOSITOR_MAX_DIRTY;
>>> +               dirty->x1 = dirty->y1 = VL_COMPOSITOR_MIN_DIRTY;
>>>                }
>>>             }
>>>          }
>>> @@ -1030,8 +1027,8 @@ vl_compositor_reset_dirty_area(struct u_rect
>>> *dirty)
>>>    {
>>>       assert(dirty);
>>>    -   dirty->x0 = dirty->y0 = MIN_DIRTY;
>>> -   dirty->x1 = dirty->y1 = MAX_DIRTY;
>>> +   dirty->x0 = dirty->y0 = VL_COMPOSITOR_MIN_DIRTY;
>>> +   dirty->x1 = dirty->y1 = VL_COMPOSITOR_MAX_DIRTY;
>>>    }
>>>      void
>>> @@ -1378,8 +1375,8 @@ vl_compositor_render(struct vl_compositor_state
>>> *s,
>>>            c->pipe->clear_render_target(c->pipe, dst_surface,
>>> &s->clear_color,
>>>                                       0, 0, dst_surface->width,
>>> dst_surface->height, false);
>>> -      dirty_area->x0 = dirty_area->y0 = MAX_DIRTY;
>>> -      dirty_area->x1 = dirty_area->y1 = MIN_DIRTY;
>>> +      dirty_area->x0 = dirty_area->y0 = VL_COMPOSITOR_MAX_DIRTY;
>>> +      dirty_area->x1 = dirty_area->y1 = VL_COMPOSITOR_MIN_DIRTY;
>>>       }
>>>         c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
>>> diff --git a/src/gallium/auxiliary/vl/vl_compositor.h
>>> b/src/gallium/auxiliary/vl/vl_compositor.h
>>> index 8819176..aa843c3 100644
>>> --- a/src/gallium/auxiliary/vl/vl_compositor.h
>>> +++ b/src/gallium/auxiliary/vl/vl_compositor.h
>>> @@ -44,6 +44,8 @@ struct pipe_context;
>>>     */
>>>      #define VL_COMPOSITOR_MAX_LAYERS 16
>>> +#define VL_COMPOSITOR_MIN_DIRTY (0)
>>> +#define VL_COMPOSITOR_MAX_DIRTY (1 << 15)
>>>      /* deinterlace allgorithem */
>>>    enum vl_compositor_deinterlace
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