[Mesa-dev] [PATCH v2 1/7] gallium/auxiliary/vl: Move dirty define to header file
James Zhu
jamesz at amd.com
Thu Feb 7 15:12:40 UTC 2019
On 2019-02-07 9:23 a.m., Christian König wrote:
> Am 07.02.19 um 15:21 schrieb James Zhu:
>> On 2019-02-07 4:49 a.m., Christian König wrote:
>>> Patches #1, #2, #5, #7 are Reviewed-by: Christian König
>>> <christian.koenig at amd.com>
>>>
>>> Patch #3 the csc_matrix need a better name since we now store more and
>>> more additional info in there, but that can as well be a follow up
>>> patch.
>> csc_matrix is used by upper stack.Let me figure out how to use 2nd
>> constant buffer to hold additional info.
>
> Actually you don't need to add a second one.
>
> We should just rename the variable because there is now more in the
> buffer than the csc matrix.
>
> Something like shader_params or something similar.
Okay, let me just rename it.
James
>
> Christian.
>
>>
>> James
>>
>>> Patch #4 is Acked-by: Christian König <christian.koenig at amd.com>
>>>
>>> Patch #6 I think there was a simpler option for this.
>>>
>>> And when the compute shaders reach the same level of functionality as
>>> the GFX shaders we should make this the default, depending on the
>>> hardware capabilities.
>> Sure.
>>
>> James
>>
>>> Christian.
>>>
>>> Am 06.02.19 um 20:44 schrieb Zhu, James:
>>>> Move dirty define to header file to share with compute shader.
>>>>
>>>> Signed-off-by: James Zhu <James.Zhu at amd.com>
>>>> ---
>>>> src/gallium/auxiliary/vl/vl_compositor.c | 15 ++++++---------
>>>> src/gallium/auxiliary/vl/vl_compositor.h | 2 ++
>>>> 2 files changed, 8 insertions(+), 9 deletions(-)
>>>>
>>>> diff --git a/src/gallium/auxiliary/vl/vl_compositor.c
>>>> b/src/gallium/auxiliary/vl/vl_compositor.c
>>>> index 159a295..41f9e5e 100644
>>>> --- a/src/gallium/auxiliary/vl/vl_compositor.c
>>>> +++ b/src/gallium/auxiliary/vl/vl_compositor.c
>>>> @@ -42,9 +42,6 @@
>>>> #include "vl_types.h"
>>>> #include "vl_compositor.h"
>>>> -#define MIN_DIRTY (0)
>>>> -#define MAX_DIRTY (1 << 15)
>>>> -
>>>> enum VS_OUTPUT
>>>> {
>>>> VS_O_VPOS = 0,
>>>> @@ -899,8 +896,8 @@ gen_vertex_data(struct vl_compositor *c, struct
>>>> vl_compositor_state *s, struct u
>>>> dirty->y1 <= drawn.y1) {
>>>> // We clear the dirty area anyway, no need for
>>>> clear_render_target
>>>> - dirty->x0 = dirty->y0 = MAX_DIRTY;
>>>> - dirty->x1 = dirty->y1 = MIN_DIRTY;
>>>> + dirty->x0 = dirty->y0 = VL_COMPOSITOR_MAX_DIRTY;
>>>> + dirty->x1 = dirty->y1 = VL_COMPOSITOR_MIN_DIRTY;
>>>> }
>>>> }
>>>> }
>>>> @@ -1030,8 +1027,8 @@ vl_compositor_reset_dirty_area(struct u_rect
>>>> *dirty)
>>>> {
>>>> assert(dirty);
>>>> - dirty->x0 = dirty->y0 = MIN_DIRTY;
>>>> - dirty->x1 = dirty->y1 = MAX_DIRTY;
>>>> + dirty->x0 = dirty->y0 = VL_COMPOSITOR_MIN_DIRTY;
>>>> + dirty->x1 = dirty->y1 = VL_COMPOSITOR_MAX_DIRTY;
>>>> }
>>>> void
>>>> @@ -1378,8 +1375,8 @@ vl_compositor_render(struct vl_compositor_state
>>>> *s,
>>>> c->pipe->clear_render_target(c->pipe, dst_surface,
>>>> &s->clear_color,
>>>> 0, 0, dst_surface->width,
>>>> dst_surface->height, false);
>>>> - dirty_area->x0 = dirty_area->y0 = MAX_DIRTY;
>>>> - dirty_area->x1 = dirty_area->y1 = MIN_DIRTY;
>>>> + dirty_area->x0 = dirty_area->y0 = VL_COMPOSITOR_MAX_DIRTY;
>>>> + dirty_area->x1 = dirty_area->y1 = VL_COMPOSITOR_MIN_DIRTY;
>>>> }
>>>> c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
>>>> diff --git a/src/gallium/auxiliary/vl/vl_compositor.h
>>>> b/src/gallium/auxiliary/vl/vl_compositor.h
>>>> index 8819176..aa843c3 100644
>>>> --- a/src/gallium/auxiliary/vl/vl_compositor.h
>>>> +++ b/src/gallium/auxiliary/vl/vl_compositor.h
>>>> @@ -44,6 +44,8 @@ struct pipe_context;
>>>> */
>>>> #define VL_COMPOSITOR_MAX_LAYERS 16
>>>> +#define VL_COMPOSITOR_MIN_DIRTY (0)
>>>> +#define VL_COMPOSITOR_MAX_DIRTY (1 << 15)
>>>> /* deinterlace allgorithem */
>>>> enum vl_compositor_deinterlace
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