[Mesa-dev] [Bug 109394] dark lines visual corruption in ground texture with Heroes of the Storm DXVK [supposedly LLVM bug]

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Feb 9 12:16:24 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109394

--- Comment #5 from tempel.julian at gmail.com ---
I also reported it to amdvlk developers:
https://github.com/GPUOpen-Drivers/AMDVLK/issues/83

But as it has turned out on the DXVK bugtracker, wined3d + radeonsi (OpenGL)
shows exactly the same type of corruption.
I suppose this is a clear sign for a LLVM bug?

Would be great if Mesa developers could report it to LLVM. If there are more
information required, I'd of course try to provide them.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20190209/e180a0e6/attachment.html>


More information about the mesa-dev mailing list