[Mesa-dev] [Bug 109596] Crashes on glXBindTexImageEXT call on surface whose Window got destroyed
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 11 17:40:50 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109596
--- Comment #1 from Adam Jackson <ajax at nwnk.net> ---
Well, X being the asynchronous thing it is there's always a chance this can
happen, so I don't think this is an application issue. I assume the crash is
avoided with this patch because compiz has already set an X error handler.
The "more right" thing to do might be to install our own error handler around
xlib calls so we can properly bubble the error up to BindTexImage's caller, but
that's quite a lot more complicated for not a lot of benefit.
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