[Mesa-dev] [PATCH] intel/compiler: Add a file-level description of brw_eu_validate.c
Iago Toral
itoral at igalia.com
Fri Jan 25 08:57:09 UTC 2019
On Thu, 2019-01-24 at 12:16 -0800, Francisco Jerez wrote:
> Matt Turner <mattst88 at gmail.com> writes:
>
> > ---
> > src/intel/compiler/brw_eu_validate.c | 14 +++++++++++++-
> > 1 file changed, 13 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/intel/compiler/brw_eu_validate.c
> > b/src/intel/compiler/brw_eu_validate.c
> > index a25010b225c..7f1580a5bb3 100644
> > --- a/src/intel/compiler/brw_eu_validate.c
> > +++ b/src/intel/compiler/brw_eu_validate.c
> > @@ -1,5 +1,5 @@
> > /*
> > - * Copyright © 2015 Intel Corporation
> > + * Copyright © 2015-2019 Intel Corporation
> > *
> > * Permission is hereby granted, free of charge, to any person
> > obtaining a
> > * copy of this software and associated documentation files (the
> > "Software"),
> > @@ -24,6 +24,18 @@
> > /** @file brw_eu_validate.c
> > *
> > * This file implements a pass that validates shader assembly.
> > + *
> > + * The restrictions implemented herein are intended to verify that
> > instructions
> > + * in shader assembly do not violate restrictions documented in
> > the graphics
> > + * programming reference manuals.
> > + *
> > + * The restrictions are difficult for humans to quickly verify due
> > to their
> > + * complexity and abundance.
> > + *
> > + * It is critical that this code is thoroughly unit tested because
> > false
> > + * results it will lead developers astray, which is worse than
> > having no
>
> Redundant "it".
>
> > + * validator at all. Patches to this file without corresponding
> > unit tests (in
> > + * test_eu_validate.cpp) will be rejected.
>
> Strictly by that rule this patch should be rejected ;). Maybe say
> "functional changes" instead of "patches"? Other than that:
>
> Reviewed-by: Francisco Jerez <currojerez at riseup.net>
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
> > */
> >
> > #include "brw_eu.h"
> > --
> > 2.19.2
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