[Mesa-dev] [PATCH] intel/compiler: Add a file-level description of brw_eu_validate.c

Chema Casanova jmcasanova at igalia.com
Fri Jan 25 10:34:35 UTC 2019


Acked-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>

Matt, I'll include in my TODO list creating tests for sends using grf127
as destination restriction and the one about byte_raw_moves and
execution size and stride once I receive your feedback.

Chema

El 24/1/19 a las 20:53, Matt Turner escribió:
> ---
>  src/intel/compiler/brw_eu_validate.c | 14 +++++++++++++-
>  1 file changed, 13 insertions(+), 1 deletion(-)
> 
> diff --git a/src/intel/compiler/brw_eu_validate.c b/src/intel/compiler/brw_eu_validate.c
> index a25010b225c..7f1580a5bb3 100644
> --- a/src/intel/compiler/brw_eu_validate.c
> +++ b/src/intel/compiler/brw_eu_validate.c
> @@ -1,5 +1,5 @@
>  /*
> - * Copyright © 2015 Intel Corporation
> + * Copyright © 2015-2019 Intel Corporation
>   *
>   * Permission is hereby granted, free of charge, to any person obtaining a
>   * copy of this software and associated documentation files (the "Software"),
> @@ -24,6 +24,18 @@
>  /** @file brw_eu_validate.c
>   *
>   * This file implements a pass that validates shader assembly.
> + *
> + * The restrictions implemented herein are intended to verify that instructions
> + * in shader assembly do not violate restrictions documented in the graphics
> + * programming reference manuals.
> + *
> + * The restrictions are difficult for humans to quickly verify due to their
> + * complexity and abundance.
> + *
> + * It is critical that this code is thoroughly unit tested because false
> + * results it will lead developers astray, which is worse than having no
> + * validator at all. Patches to this file without corresponding unit tests (in
> + * test_eu_validate.cpp) will be rejected.
>   */
>  
>  #include "brw_eu.h"
> 


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