[Mesa-dev] [PATCH] mesa: GLES2 fix for OES float/half-float textures.
Erik Faye-Lund
erik.faye-lund at collabora.com
Mon Jan 28 09:21:31 UTC 2019
On Fri, 2019-01-25 at 13:41 -0800, Eric Anholt wrote:
> Nick Kreeger <nick.kreeger at gmail.com> writes:
>
> > The OES_texture* extensions for float and half-float are valid when
> > GLES2 is present w/ the matching
> > OES_texture_float/OES_texture_half_float extensions. This fix
> > ensures
> > that these formats are valid for this configuration.
>
> I don't see OES_texture_float.txt specifying these tokens as
> additions
> to the list of valid base internal formats (table 3.8 of the GLES2
> spec), so I think this change is invalid. Sized internalformats were
> introduced with GLES3.
>
Hmm, seems you're right. I suppose this should be reverted? Nick, what
do you think?
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