[Mesa-dev] [PATCH] mesa: GLES2 fix for OES float/half-float textures.

Eric Anholt eric at anholt.net
Mon Jan 28 17:22:34 UTC 2019


Erik Faye-Lund <erik.faye-lund at collabora.com> writes:

> On Fri, 2019-01-25 at 13:41 -0800, Eric Anholt wrote:
>> Nick Kreeger <nick.kreeger at gmail.com> writes:
>> 
>> > The OES_texture* extensions for float and half-float are valid when
>> > GLES2 is present w/ the matching
>> > OES_texture_float/OES_texture_half_float extensions. This fix
>> > ensures
>> > that these formats are valid for this configuration.
>> 
>> I don't see OES_texture_float.txt specifying these tokens as
>> additions
>> to the list of valid base internal formats (table 3.8 of the GLES2
>> spec), so I think this change is invalid.  Sized internalformats were
>> introduced with GLES3.
>> 
>
> Hmm, seems you're right. I suppose this should be reverted? Nick, what
> do you think?

I don't see it in the tree, though.
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