[Mesa-dev] [PATCH 5/5] radeonsi: use local ws variable in si_need_dma_space

Marek Olšák maraeo at gmail.com
Thu Jan 31 18:56:29 UTC 2019


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/drivers/radeonsi/si_dma_cs.c | 19 ++++++++++---------
 1 file changed, 10 insertions(+), 9 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_dma_cs.c b/src/gallium/drivers/radeonsi/si_dma_cs.c
index 33177a9e4ad..2aafc1f09a0 100644
--- a/src/gallium/drivers/radeonsi/si_dma_cs.c
+++ b/src/gallium/drivers/radeonsi/si_dma_cs.c
@@ -119,71 +119,72 @@ void si_sdma_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
 		radeon_emit(cs, clear_value);
 		radeon_emit(cs, sctx->chip_class >= GFX9 ? csize - 1 : csize);
 		offset += csize;
 		size -= csize;
 	}
 }
 
 void si_need_dma_space(struct si_context *ctx, unsigned num_dw,
 		       struct si_resource *dst, struct si_resource *src)
 {
+	struct radeon_winsys *ws = ctx->ws;
 	uint64_t vram = ctx->dma_cs->used_vram;
 	uint64_t gtt = ctx->dma_cs->used_gart;
 
 	if (dst) {
 		vram += dst->vram_usage;
 		gtt += dst->gart_usage;
 	}
 	if (src) {
 		vram += src->vram_usage;
 		gtt += src->gart_usage;
 	}
 
 	/* Flush the GFX IB if DMA depends on it. */
 	if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
 	    ((dst &&
-	      ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, dst->buf,
-						 RADEON_USAGE_READWRITE)) ||
+	      ws->cs_is_buffer_referenced(ctx->gfx_cs, dst->buf,
+					  RADEON_USAGE_READWRITE)) ||
 	     (src &&
-	      ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, src->buf,
-						 RADEON_USAGE_WRITE))))
+	      ws->cs_is_buffer_referenced(ctx->gfx_cs, src->buf,
+					  RADEON_USAGE_WRITE))))
 		si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
 
 	/* Flush if there's not enough space, or if the memory usage per IB
 	 * is too large.
 	 *
 	 * IBs using too little memory are limited by the IB submission overhead.
 	 * IBs using too much memory are limited by the kernel/TTM overhead.
 	 * Too long IBs create CPU-GPU pipeline bubbles and add latency.
 	 *
 	 * This heuristic makes sure that DMA requests are executed
 	 * very soon after the call is made and lowers memory usage.
 	 * It improves texture upload performance by keeping the DMA
 	 * engine busy while uploads are being submitted.
 	 */
 	num_dw++; /* for emit_wait_idle below */
-	if (!ctx->ws->cs_check_space(ctx->dma_cs, num_dw) ||
+	if (!ws->cs_check_space(ctx->dma_cs, num_dw) ||
 	    ctx->dma_cs->used_vram + ctx->dma_cs->used_gart > 64 * 1024 * 1024 ||
 	    !radeon_cs_memory_below_limit(ctx->screen, ctx->dma_cs, vram, gtt)) {
 		si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
 		assert((num_dw + ctx->dma_cs->current.cdw) <= ctx->dma_cs->current.max_dw);
 	}
 
 	/* Wait for idle if either buffer has been used in the IB before to
 	 * prevent read-after-write hazards.
 	 */
 	if ((dst &&
-	     ctx->ws->cs_is_buffer_referenced(ctx->dma_cs, dst->buf,
-						RADEON_USAGE_READWRITE)) ||
+	     ws->cs_is_buffer_referenced(ctx->dma_cs, dst->buf,
+					 RADEON_USAGE_READWRITE)) ||
 	    (src &&
-	     ctx->ws->cs_is_buffer_referenced(ctx->dma_cs, src->buf,
-						RADEON_USAGE_WRITE)))
+	     ws->cs_is_buffer_referenced(ctx->dma_cs, src->buf,
+					 RADEON_USAGE_WRITE)))
 		si_dma_emit_wait_idle(ctx);
 
 	if (dst) {
 		radeon_add_to_buffer_list(ctx, ctx->dma_cs, dst,
 					  RADEON_USAGE_WRITE, 0);
 	}
 	if (src) {
 		radeon_add_to_buffer_list(ctx, ctx->dma_cs, src,
 					  RADEON_USAGE_READ, 0);
 	}
-- 
2.17.1



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