[Mesa-dev] [Bug 111141] [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jul 23 12:15:19 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111141

--- Comment #15 from Steven Newbury <s_j_newbury at yahoo.co.uk> ---
I've tried recent versions, and compiled with just "-O2", every version since
the commit behaves that way for me.  I'm going to try to rebuild llvm with -O2,
perhaps llvm is getting subtly miscompiled.  It's strange that everything else
I've tried has worked fine thougth!

Are there any other dependencies which might affect shader
compilation/rendering that I might try to rebuild?

(I'm on Gentoo so trying different versions or complier flags isn't an issue)

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20190723/9c872af6/attachment.html>


More information about the mesa-dev mailing list