[Mesa-dev] [Bug 111141] [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jul 31 17:51:31 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111141
--- Comment #18 from Steven Newbury <s_j_newbury at yahoo.co.uk> ---
(In reply to Connor Abbott from comment #17)
> One other thing you can try is to build mesa with -Dbuildtype=debug (i.e.
> with assertions enabled and no optimizations) and see if there's an
> assertion fail somewhere, or if it magically fixes itself.
>
I'll try this first since it's the easiest.
It is perplexing what could possibly be causing my system to act differently,
especially since it didn't demonstrate anything odd prior to the boolean
change.
--
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20190731/744f5b16/attachment.html>
More information about the mesa-dev
mailing list