[Mesa-dev] [Bug 110468] using swrAVX renders incorrectly at particular resolutions
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jun 2 09:01:54 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110468
--- Comment #5 from ayan908 at outlook.com ---
I was using this mesa build with per-app deployment (MSVC):
https://github.com/pal1000/mesa-dist-win/releases/tag/19.0.2.
Environment Variables:
GALLIUM_DRIVER=swr
LIBGL_ALWAYS_SOFTWARE=true
MESA_GL_VERSION_OVERRIDE=3.3FC
MESA_GLSL_VERSION_OVERRIDE=330
Windows 10 10.0.17763.
i5-6300u with Intel HD 520 Graphics
Intel driver 26.20.100.6861
Mesa 19.0.2, using symbolic links for the dlls.
Using swrAVX.dll as swrAVX2.dll gave a black screen (assume this is just the
build).
OpenGL was loaded by GLFW (from source) and glad (from web service).
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