June 2019 Archives by author
Starting: Sat Jun 1 22:19:50 UTC 2019
Ending: Sun Jun 30 23:48:21 UTC 2019
Messages: 1120
- [Mesa-dev] [PATCH 1/6] gallium/util: Make u_debug_flush support persistent maps
Thomas Hellström (VMware)
- [Mesa-dev] [PATCH 2/6] winsys/svga: Make it possible to specify coherent resources
Thomas Hellström (VMware)
- [Mesa-dev] [PATCH 3/6] svga: Fix index buffer uploads
Thomas Hellström (VMware)
- [Mesa-dev] [PATCH 4/6] svga: Map vertex- index- and constant buffers ansynchronously when reading
Thomas Hellström (VMware)
- [Mesa-dev] [PATCH 5/6] gallium/util: Make it possible to disable persistent maps in the upload manager
Thomas Hellström (VMware)
- [Mesa-dev] [PATCH 6/6] svga: Support ARB_buffer_storage
Thomas Hellström (VMware)
- [Mesa-dev] [PATCH] radeonsi/nir: Fix type in bindless address computation
Connor Abbott
- [Mesa-dev] [PATCH] radeonsi: Don't force dcc disable for loads
Connor Abbott
- [Mesa-dev] [PATCH] ac/nir: Remove stale TODO
Connor Abbott
- [Mesa-dev] [PATCH] ac, radeonsi: Always mark buffer stores as inaccessiblememonly
Connor Abbott
- [Mesa-dev] Possible bug in nir_algebraic?
Connor Abbott
- [Mesa-dev] Error: unsupported relocations
Dave Airlie
- [Mesa-dev] Error: unsupported relocations
Dave Airlie
- [Mesa-dev] Error: unsupported relocations
Dave Airlie
- [Mesa-dev] Error: unsupported relocations
Dave Airlie
- [Mesa-dev] Error: unsupported relocations
Dave Airlie
- [Mesa-dev] [PATCH 1/2] mapi: add static_date offset to MaxShaderCompilerThreadsKHR
Dave Airlie
- [Mesa-dev] [PATCH v2 1/3] mapi: add static_date offset to MaxShaderCompilerThreadsKHR
Dave Airlie
- [Mesa-dev] [PATCH] nouveau: fix frees in unsupported IR error paths.
Dave Airlie
- [Mesa-dev] [PATCH] radeonsi: fix undefined shift in macro definition
Dave Airlie
- [Mesa-dev] [PATCH] llvmpipe: make remove_shader_variant static.
Dave Airlie
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Eric Anholt
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Eric Anholt
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Eric Anholt
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Eric Anholt
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Eric Anholt
- [Mesa-dev] [PATCH 1/2] nir/loop_analyze: use nir_src to track the invariant
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] nir/loop_analyze: handle swizzles on invariant
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] nir/loop_analyze: used nir_alu_src to track loop limit
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] nir/loop_analyze: handle swizzles on the loop limit
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] nir/loop_analyze: used nir_alu_src to track loop limit
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] nir/loop_analyze: used nir_alu_src to track loop limit
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] nir/loop_analyze: used nir_alu_src to track loop limit
Timothy Arceri
- [Mesa-dev] [PATCH] st/glsl: fix silly regression finding gs/tes variants
Timothy Arceri
- [Mesa-dev] [PATCH] ac, radv: fix removing the vec3 restriction on SI
Matt Arsenault
- [Mesa-dev] Error: unsupported relocations
Arsenault, Matthew
- [Mesa-dev] [ANNOUNCE] mesa 19.1.0
Thomas Backlund
- [Mesa-dev] [ANNOUNCE] mesa 19.0.6
Dylan Baker
- [Mesa-dev] [PATCH] docs: fixup 19.0.5 <> 19.0.6 confusion
Dylan Baker
- [Mesa-dev] [ANNOUNCE] mesa 19.0.7
Dylan Baker
- [Mesa-dev] [ANNOUNCE] mesa 19.0.8
Dylan Baker
- [Mesa-dev] Ping: [PATCH] doc: Update features.txt for r600 with misc supported features
Uros Bizjak
- [Mesa-dev] [PATCH] panfrost: Report sRGB colorspace as not supported
Boris Brezillon
- [Mesa-dev] [PATCH] panfrost: Report sRGB colorspace as not supported
Boris Brezillon
- [Mesa-dev] [PATCH] panfrost: Fix general purpose varying handling
Boris Brezillon
- [Mesa-dev] [PATCH RFC 0/2] nir/lower_tex: Fix progress report when called in a loop
Boris Brezillon
- [Mesa-dev] [PATCH RFC 1/2] nir/lower_tex: Actually report when projector lowering happened
Boris Brezillon
- [Mesa-dev] [PATCH RFC 2/2] nir/lower_tex: Update ->sampler_dim value before calling get_texture_size()
Boris Brezillon
- [Mesa-dev] [PATCH 0/6] panfrost: Add support for TXS instructions
Boris Brezillon
- [Mesa-dev] [PATCH 1/6] nir/builder: Add the nir_imm_ivec3() helper
Boris Brezillon
- [Mesa-dev] [PATCH 2/6] nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
Boris Brezillon
- [Mesa-dev] [PATCH 3/6] panfrost: Control texop value earlier
Boris Brezillon
- [Mesa-dev] [PATCH 4/6] panfrost: Make the sysval logic more generic
Boris Brezillon
- [Mesa-dev] [PATCH 5/6] panfrost: Move sysval upload logic out of panfrost_emit_for_draw()
Boris Brezillon
- [Mesa-dev] [PATCH 6/6] panfrost: Add support for TXS instructions
Boris Brezillon
- [Mesa-dev] [PATCH 3/6] panfrost: Control texop value earlier
Boris Brezillon
- [Mesa-dev] [PATCH 3/6] panfrost: Control texop value earlier
Boris Brezillon
- [Mesa-dev] [PATCH RFC 0/2] nir/lower_tex: Fix progress report when called in a loop
Boris Brezillon
- [Mesa-dev] [PATCH RFC 2/2] nir/lower_tex: Update ->sampler_dim value before calling get_texture_size()
Boris Brezillon
- [Mesa-dev] [PATCH 6/6] panfrost: Add support for TXS instructions
Boris Brezillon
- [Mesa-dev] [PATCH 2/6] nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
Boris Brezillon
- [Mesa-dev] [PATCH 1/6] nir/builder: Add the nir_imm_ivec3() helper
Boris Brezillon
- [Mesa-dev] [PATCH v2 1/2] nir/lower_tex: Actually report when projector lowering happened
Boris Brezillon
- [Mesa-dev] [PATCH v2 2/2] nir/lower_tex: Update ->sampler_dim value before calling get_texture_size()
Boris Brezillon
- [Mesa-dev] [PATCH v2 0/5] panfrost: Add support for TXS instructions
Boris Brezillon
- [Mesa-dev] [PATCH v2 1/5] nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
Boris Brezillon
- [Mesa-dev] [PATCH v2 2/5] panfrost: Make the sysval logic more generic
Boris Brezillon
- [Mesa-dev] [PATCH v2 3/5] panfrost: Move sysval upload logic out of panfrost_emit_for_draw()
Boris Brezillon
- [Mesa-dev] [PATCH v2 4/5] panfrost: Prepare things to support non-native texture ops
Boris Brezillon
- [Mesa-dev] [PATCH v2 5/5] panfrost: Add support for TXS instructions
Boris Brezillon
- [Mesa-dev] [PATCH v2 1/5] nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
Boris Brezillon
- [Mesa-dev] [PATCH] nir/lower_tex: Add an assert() in nir_lower_txs_lod()
Boris Brezillon
- [Mesa-dev] [PATCH 1/2] panfrost: Kill the perf counters interface
Boris Brezillon
- [Mesa-dev] [PATCH 2/2] panfrost: Kill the panfrost_driver abstraction
Boris Brezillon
- [Mesa-dev] [PATCH v4 0/5] EGL_KHR_partial_update support
Boris Brezillon
- [Mesa-dev] [PATCH v4 1/5] egl/android: Delete set_damage_region from egl dri vtbl
Boris Brezillon
- [Mesa-dev] [PATCH v4 2/5] dri_interface: add DRI2_BufferDamage interface
Boris Brezillon
- [Mesa-dev] [PATCH v4 3/5] egl/dri: Use __DRI2_DAMAGE extension for KHR_partial_update
Boris Brezillon
- [Mesa-dev] [PATCH v4 4/5] st/dri2: Implement DRI2bufferDamageExtension
Boris Brezillon
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Boris Brezillon
- [Mesa-dev] [PATCH v4 2/5] dri_interface: add DRI2_BufferDamage interface
Boris Brezillon
- [Mesa-dev] [PATCH] panfrost: Remove unneeded check in panfrost_scissor_culls_everything()
Boris Brezillon
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Boris Brezillon
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Boris Brezillon
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Boris Brezillon
- [Mesa-dev] [PATCH v4 3/5] egl/dri: Use __DRI2_DAMAGE extension for KHR_partial_update
Boris Brezillon
- [Mesa-dev] [PATCH] freedreno: Fix GCC build error.
Rob Clark
- [Mesa-dev] [PATCH] freedreno: Fix GCC build error.
Rob Clark
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Rob Clark
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Rob Clark
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Rob Clark
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Rob Clark
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Rob Clark
- [Mesa-dev] [PATCH] gallium: add z24s8_as_r8g8b8a8 format
Rob Clark
- [Mesa-dev] Proposal for the future of www.mesa3d.org
Rob Clark
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Rob Clark
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Rob Clark
- [Mesa-dev] What does WIP really mean in an MR?
Rob Clark
- [Mesa-dev] [PATCH] android: virgl: fix libmesa_virgil_common build and dependencies
Clayton Craft
- [Mesa-dev] ?==?utf-8?q? ?==?utf-8?q? [PATCH] android:?==?utf-8?q? virgl: fix libmesa_virgil_common build and dependencies
Clayton Craft
- [Mesa-dev] [PATCH] d3dadapter9: Revert to old throttling limit value
Axel Davy
- [Mesa-dev] [PATCH 2/2] radv: fix VK_EXT_memory_budget if one heap isn't available
Alex Deucher
- [Mesa-dev] [PATCH 2/2] panfrost: ci: Avoid pulling Docker image on every run
Michel Dänzer
- [Mesa-dev] [PATCH 2/2] radv: fix VK_EXT_memory_budget if one heap isn't available
Michel Dänzer
- [Mesa-dev] ?= [PATCH] android:=?utf-8?q? virgl: fix libmesa_virgil_common build and dependencies
Michel Dänzer
- [Mesa-dev] [PATCH 1/9] intel/blorp: Only double the fast-clear rect alignment on HSW
Jason Ekstrand
- [Mesa-dev] [PATCH] panfrost: Enable helper invocations when texturing
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] anv: ignore inline uniform blocks in anv_CmdPushDescriptorSetKHR()
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7
Jason Ekstrand
- [Mesa-dev] [PATCH 2/6] nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
Jason Ekstrand
- [Mesa-dev] [PATCH RFC 0/2] nir/lower_tex: Fix progress report when called in a loop
Jason Ekstrand
- [Mesa-dev] [PATCH RFC 1/2] nir/lower_tex: Actually report when projector lowering happened
Jason Ekstrand
- [Mesa-dev] [PATCH RFC 2/2] nir/lower_tex: Update ->sampler_dim value before calling get_texture_size()
Jason Ekstrand
- [Mesa-dev] [PATCH RFC 0/2] nir/lower_tex: Fix progress report when called in a loop
Jason Ekstrand
- [Mesa-dev] [PATCH 2/6] nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
Jason Ekstrand
- [Mesa-dev] [PATCH v2 1/5] nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir/loop_analyze: used nir_alu_src to track loop limit
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/lower_tex: Add an assert() in nir_lower_txs_lod()
Jason Ekstrand
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Jason Ekstrand
- [Mesa-dev] [PATCH] intel_stub: Wrap fcntl64
Jason Ekstrand
- [Mesa-dev] about building radeonsi drivers with meson
Eric Engestrom
- [Mesa-dev] [PATCH 3/8] android: anv: fix improper use of LOCAL_WHOLE_STATIC_LIBRARIES
Eric Engestrom
- [Mesa-dev] What does WIP really mean in an MR?
Eric Engestrom
- [Mesa-dev] mirroring ogl-sample source code in gitlab?
Erik Faye-Lund
- [Mesa-dev] mirroring ogl-sample source code in gitlab?
Erik Faye-Lund
- [Mesa-dev] mirroring ogl-sample source code in gitlab?
Erik Faye-Lund
- [Mesa-dev] mirroring ogl-sample source code in gitlab?
Erik Faye-Lund
- [Mesa-dev] Proposal for the future of www.mesa3d.org
Erik Faye-Lund
- [Mesa-dev] [PATCH] llvmpipe: make remove_shader_variant static.
Caio Marcelo de Oliveira Filho
- [Mesa-dev] XDC 2019: Less than three weeks to go to submit your talks, workshops or demos!
Mark Filion
- [Mesa-dev] XDC 2019: 10 days left to submit your talks!
Mark Filion
- [Mesa-dev] [PATCH] gallivm: Improve lp_build_rcp_refine.
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: Improve lp_build_rcp_refine.
Jose Fonseca
- [Mesa-dev] ?==?utf-8?q? ?==?utf-8?q? [PATCH] android:?==?utf-8?q? virgl: fix libmesa_virgil_common build and dependencies
Alexandros Frantzis
- [Mesa-dev] [PATCH 2/2] egl: Don't add hardware device if there is no render node.
Mathias Fröhlich
- [Mesa-dev] [PATCH 2/2] egl: Don't add hardware device if there is no render node.
Mathias Fröhlich
- [Mesa-dev] [PATCH 1/2] swrast: Avoid creating front buffers with __DRI_SWRAST_LOADER < 3.
Mathias Fröhlich
- [Mesa-dev] [PATCH] egl: Don't add hardware device if there is no render node v2.
Mathias Fröhlich
- [Mesa-dev] [PATCH] egl: Make EGL_EXT_device_drm optional.
Mathias Fröhlich
- [Mesa-dev] [PATCH libdrm 0/9] panfrost/midgard: Refactor pan_context
Rohan Garg
- [Mesa-dev] [PATCH libdrm 1/9] panfrost/midgard: Initial implementation of panfrost_job_submit
Rohan Garg
- [Mesa-dev] [PATCH libdrm 2/9] panfrost/midgard: Reset job counters once the job is submitted
Rohan Garg
- [Mesa-dev] [PATCH libdrm 3/9] panfrost/midgard: Figure out job requirements in pan_job.c
Rohan Garg
- [Mesa-dev] [PATCH libdrm 4/9] panfrost/midgard: Move clearing logic into pan_job
Rohan Garg
- [Mesa-dev] [PATCH libdrm 5/9] panfrost/midgard: Remove unnecessary variables
Rohan Garg
- [Mesa-dev] [PATCH libdrm 6/9] panfrost/midgard: Remove duplicated header
Rohan Garg
- [Mesa-dev] [PATCH libdrm 7/9] panfrost/midgard: Move draw_count into panfrost_job
Rohan Garg
- [Mesa-dev] [PATCH libdrm 8/9] panfrost/midgard: Move requirement setting into panfrost_job
Rohan Garg
- [Mesa-dev] [PATCH libdrm 9/9] Fixes 88ae2f5870c: "panfrost/midgard: Remove unnecessary variables"
Rohan Garg
- [Mesa-dev] [PATCH 0/3] panfrost: CI improvements
Rohan Garg
- [Mesa-dev] [PATCH 1/3] panfrost: Print a backtrace if there is one
Rohan Garg
- [Mesa-dev] [PATCH 2/3] panfrost: Make the gitlab-ci.yml file more robust
Rohan Garg
- [Mesa-dev] [PATCH 3/3] panfrost: The working dir is deleted right before
Rohan Garg
- [Mesa-dev] [PATCH] panfrost: Set job requirements during draw
Rohan Garg
- [Mesa-dev] [PATCH 2/3] panfrost: Make the gitlab-ci.yml file more robust
Rohan Garg
- [Mesa-dev] [PATCH 1/3] panfrost: Print a backtrace if there is one
Rohan Garg
- [Mesa-dev] [PATCH 2/3] panfrost: Make the gitlab-ci.yml file more robust
Rohan Garg
- [Mesa-dev] [PATCH 1/1] panfrost: Use mir_foreach_instr_in_block_safe
Rohan Garg
- [Mesa-dev] [PATCH] panfrost: Implement command stream scoreboarding
Rohan Garg
- [Mesa-dev] [PATCH 1/3] panfrost: Print a backtrace if there is one
Rohan Garg
- [Mesa-dev] [PATCH] panfrost: Maintain a whitelist of supported GPU's
Rohan Garg
- [Mesa-dev] [PATCH] etnaviv: fix some pm query issues
Christian Gmeiner
- [Mesa-dev] [PATCH 1/2] anv: ignore inline uniform blocks in anv_CmdPushDescriptorSetKHR()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] radv: ignore inline uniform blocks in radv_CmdPushDescriptorSetKHR()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] radv: ignore inline uniform blocks in radv_CmdPushDescriptorSetKHR()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] radv: assert on inline uniform blocks in radv_CmdPushDescriptorSetKHR()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] android: winsys/amdgpu, radv: fix generated amdgfxregs.h header dependecies
Haehnle, Nicolai
- [Mesa-dev] [PATCH] amd/rtld: update the ELF representation of LDS symbols
Haehnle, Nicolai
- [Mesa-dev] [PATCH] ac, radeonsi: Always mark buffer stores as inaccessiblememonly
Haehnle, Nicolai
- [Mesa-dev] Error: unsupported relocations
James Harvey
- [Mesa-dev] Error: unsupported relocations
James Harvey
- [Mesa-dev] Error: unsupported relocations
James Harvey
- [Mesa-dev] Error: unsupported relocations
James Harvey
- [Mesa-dev] Error: unsupported relocations
James Harvey
- [Mesa-dev] Error: unsupported relocations
James Harvey
- [Mesa-dev] [PATCH] nouveau: fix frees in unsupported IR error paths.
Karol Herbst
- [Mesa-dev] [PATCH] nouveau: fix frees in unsupported IR error paths.
Karol Herbst
- [Mesa-dev] [PATCH] panfrost: bifrost: Fix format string in disassembler
Ryan Houdek
- [Mesa-dev] [PATCH 0/3] panfrost/midgard: Integer division
Ryan Houdek
- [Mesa-dev] [PATCH] android: virgl: fix generated virgl_driinfo.h building rules
Chih-Wei Huang
- [Mesa-dev] [PATCH] android: fix typo LOCAL_EXPORT_C_INCLUDES
Chih-Wei Huang
- [Mesa-dev] [PATCH] android: virgl: fix libmesa_virgil_common build and dependencies
Chih-Wei Huang
- [Mesa-dev] [PATCH] android: virgl: fix libmesa_virgil_common build and dependencies
Chih-Wei Huang
- [Mesa-dev] [PATCH 0/8] Android makefiles clean up
Chih-Wei Huang
- [Mesa-dev] [PATCH 1/8] android: anv: remove unused LOCAL_EXPORT_C_INCLUDE_DIRS
Chih-Wei Huang
- [Mesa-dev] [PATCH 2/8] android: radv: remove unused LOCAL_EXPORT_C_INCLUDE_DIRS
Chih-Wei Huang
- [Mesa-dev] [PATCH 3/8] android: anv: fix improper use of LOCAL_WHOLE_STATIC_LIBRARIES
Chih-Wei Huang
- [Mesa-dev] [PATCH 4/8] android: radv: fix improper use of LOCAL_WHOLE_STATIC_LIBRARIES
Chih-Wei Huang
- [Mesa-dev] [PATCH 5/8] android: vulkan/util: fix export path
Chih-Wei Huang
- [Mesa-dev] [PATCH 6/8] android: anv: eliminate libmesa_anv_entrypoints
Chih-Wei Huang
- [Mesa-dev] [PATCH 7/8] android: anv: import include path of libmesa_nir
Chih-Wei Huang
- [Mesa-dev] [PATCH 8/8] android: radv: import include paths from used libraries
Chih-Wei Huang
- [Mesa-dev] [PATCH] amd/rtld: update the ELF representation of LDS symbols
Nicolai Hähnle
- [Mesa-dev] mirroring ogl-sample source code in gitlab?
Adam Jackson
- [Mesa-dev] mirroring ogl-sample source code in gitlab?
Adam Jackson
- [Mesa-dev] [PATCH] panfrost: Rewrite u-interleaving code
Vasily Khoruzhick
- [Mesa-dev] [PATCH] panfrost: Rewrite u-interleaving code
Vasily Khoruzhick
- [Mesa-dev] [PATCH] iris/ehl: disable repacking for compression for compatibilty
Dongwon Kim
- [Mesa-dev] [PATCH 1/5] intel/genxml: correct bit fields in CACHE_MODE_0 reg for gen11
Dongwon Kim
- [Mesa-dev] [PATCH 2/5] intel: add disable_ccs_repack to gen_device_info
Dongwon Kim
- [Mesa-dev] [PATCH 3/5] i965: disable repacking for compression for applicable gen
Dongwon Kim
- [Mesa-dev] [PATCH 4/5] iris: disable repacking for compression for applicable gen
Dongwon Kim
- [Mesa-dev] [PATCH 5/5] anv: disable repacking for compression for applicable gen
Dongwon Kim
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Koenig, Christian
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Koenig, Christian
- [Mesa-dev] [PATCH v4 3/5] egl/dri: Use __DRI2_DAMAGE extension for KHR_partial_update
Harish Krupo
- [Mesa-dev] [PATCH 2/2] radv: ignore inline uniform blocks in radv_CmdPushDescriptorSetKHR()
Józef Kucia
- [Mesa-dev] [PATCH 2/2] radv: ignore inline uniform blocks in radv_CmdPushDescriptorSetKHR()
Józef Kucia
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Christian König
- [Mesa-dev] [PATCH] radeonsi: Expose support for 10-bit VP9 decode
Christian König
- [Mesa-dev] [PATCH] meson: Add dep_thread dependency.
Vinson Lee
- [Mesa-dev] [PATCH] meson: Add dep_thread dependency.
Vinson Lee
- [Mesa-dev] [PATCH] radeon/vcn: enable rate control for hevc encoding
Liu, Leo
- [Mesa-dev] [PATCH] radeonsi: Expose support for 10 bit VP9 decode
Liu, Leo
- [Mesa-dev] [PATCH] radv: don't check for inline uniform blocks in radv_CmdPushDescriptorSetKHR() in release builds
Matthias Lorenz
- [Mesa-dev] [PATCH 0/7] panfrost: GLES3 textures (and primitive restart)
Mike Lothian
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Jonathan Marek
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Jonathan Marek
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Jonathan Marek
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Jonathan Marek
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Brian Masney
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Brian Masney
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Brian Masney
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Brian Masney
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Brian Masney
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Brian Masney
- [Mesa-dev] freedreno: 'Unhandled NIR tex src type: 11' on A3XX
Brian Masney
- [Mesa-dev] [PATCH] egl: Don't add hardware device if there is no render node v2.
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: fix frees in unsupported IR error paths.
Ilia Mirkin
- [Mesa-dev] boolean usage in gallium
Ilia Mirkin
- [Mesa-dev] [PATCH] egl: Make EGL_EXT_device_drm optional.
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] panfrost: ci: Switch to kernel 5.2-rc1
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Bas Nieuwenhuizen
- [Mesa-dev] Error: unsupported relocations
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: flush pending query reset caches before copying results
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: set the subpass before any initial subpass transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: do not use gfx fast depth clears for layered depth/stencil images
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/8] radv: allow to save/restore sample locations during meta operations
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 6/8] radv: handle sample locations during automatic layout transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 8/8] radv: enable VK_EXT_sample_locations
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] Revert "radv: fix color conversions for normalized uint/sint formats"
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: set the subpass before any initial subpass transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 6/8] radv: handle sample locations during automatic layout transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 6/8] radv: handle sample locations during automatic layout transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: fix alpha-to-coverage when there is unused color attachments
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/5] radv: do not resolve all image layers with compute inside a subpass
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/5] radv: perform proper layout transitions before resolving
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/5] radv: initialize the aspect mask when decompressing resolve source images
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/5] radv: do not decompress all image layers before resolving inside a subpass
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 5/5] radv: add radv_get_resolve_pipeline() helper in the graphics path
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/2] radv: fix occlusion queries on VegaM
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/2] radv: fix VK_EXT_memory_budget if one heap isn't available
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/2] radv: fix VK_EXT_memory_budget if one heap isn't available
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: flush and invalidate CB before resetting query pools on GFX9
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] ac: update llvm.amdgcn.icmp intrinsic name for LLVM 9+
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radeonsi: reduce MAX_GEOMETRY_OUTPUT_VERTICES
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] amd: update addrlib
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/2] radv: rely on ac_compute_cmask() for CMASK info
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: emit framebuffer state from primary if secondary doesn't herit it
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: make sure to init the DCC decompress compute path state
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: implement compressed FMASK texture reads with RADV_PERFTEST=tccompatcmask
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/8] radv: allocate DCC metadata for each mip
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/8] radv: store the fast color clear values for each mip
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/8] radv: store the FCE predicate for each mip
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/8] radv: store the DCC predicate for each mip
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 5/8] radv: load the fast color clear values from the base level
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 6/8] radv: set the DCC/FCE predicates from the base level
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: Disable linear tiled compressed textures.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] amd: update addrlib
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 7/8] radv: add mipmaps support for color decompressions (DCC/FMASK/CMASK)
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 8/8] radv: add mipmaps support for DCC decompression on compute
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/8] radv: allocate DCC metadata for each mip
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 7/8] radv: add mipmaps support for color decompressions (DCC/FMASK/CMASK)
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/3] radv: do not decompress levels without DCC with the graphics path
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: fix color decompressions for FMASK/CMASK
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: adjust the DCC base VA for mipmapped color attachments
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radeonsi: fix undefined shift in macro definition
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: fix FMASK expand with SRGB formats
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/6] radv: re-initialize DCC metadata after decompressing using compute
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/6] radv: add radv_dcc_clear_level() helper
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/6] radv: add fast clears support for mipmapped color images with DCC
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 5/6] radv: do not fast clears if one level can't be fast cleared
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 6/6] radv: enable DCC for mipmapped color textures on GFX8
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: implement compressed FMASK texture reads with RADV_PERFTEST=tccompatcmask
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/6] radv: initialize levels without DCC during layout transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/6] radv: initialize levels without DCC during layout transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: disable viewport clamping even if FS doesn't write Z
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 1/6] radv: initialize levels without DCC during layout transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 1/9] radv: rename has_resolve to has_resolve_color
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 2/9] radv: record if a render pass has depth/stencil resolve attachments
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/8] radeonsi: set the calling convention for inlined function calls
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 6/8] radeonsi: flatten the switch for DPBB tunables
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 7/9] radv: clear the depth/stencil resolve attachment if necessary
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 6/9] radv: decompress HTILE if the resolve src image is compressed
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/8] amd/rtld: update the ELF representation of LDS symbols
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 5/8] radeonsi: don't set spi_ps_input_* for monolithic shaders
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 7/8] radeonsi: fix AMD_DEBUG=nofmask
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: add support for VK_AMD_buffer_marker
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: clear CMASK layers instead of the whole buffer on GFX8
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: clear FMASK layers instead of the whole buffer on GFX8
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/2] radv: fix setting CB_DCC_BASE if the base level doesn't enable DCC
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/2] radv: always initialize levels without DCC as fully expanded
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 5/8] radeonsi: don't set spi_ps_input_* for monolithic shaders
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: set DISABLE_CONSTANT_ENCODE_REG to 1 for Raven2
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: rename and re-document cache flush flags
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: only export clip/cull distances if PS reads them
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: fix FMASK expand if layerCount is VK_REMAINING_ARRAY_LAYERS
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: add si_emit_ia_multi_vgt_param() helper
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/6] ac: compute the size of one DCC slice on GFX8
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] r300g: implement GLSL disk shader caching
Dieter Nützel
- [Mesa-dev] [Mesa-stable] [PATCH 3/3] amd: Apply elf relocations and allow code with relocations
Dieter Nützel
- [Mesa-dev] [PATCH 7/7] radeonsi: don't use the low-optimizing compiler on LLVM 9
Dieter Nützel
- [Mesa-dev] [Mesa-stable] [PATCH 3/3] amd: Apply elf relocations and allow code with relocations
Dieter Nützel
- [Mesa-dev] [PATCH 7/7] radeonsi: don't use the low-optimizing compiler on LLVM 9
Dieter Nützel
- [Mesa-dev] [PATCH 8/8] radeonsi: rename and re-document cache flush flags
Dieter Nützel
- [Mesa-dev] radeonsi: glmark2 - regression (GL_INVALID_OPERATION in glFramebufferTexture2D) since your work around 2019-06-05
Dieter Nützel
- [Mesa-dev] [PATCH 3/3] radeonsi: use a fragment shader blit instead of DB->CB copy for ZS CPU mappings
Dieter Nützel
- [Mesa-dev] [PATCH] st/mesa: accelerate glCopyPixels(STENCIL)
Dieter Nützel
- [Mesa-dev] Error: unsupported relocations
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi/nir: Fix type in bindless address computation
Marek Olšák
- [Mesa-dev] [PATCH] ac, radv: fix removing the vec3 restriction on SI
Marek Olšák
- [Mesa-dev] [PATCH] r300g: restore performance after RADEON_FLAG_NO_INTERPROCESS_SHARING was added
Marek Olšák
- [Mesa-dev] [PATCH v2] ac, radv: do not emit vec3 for raw load/store on SI
Marek Olšák
- [Mesa-dev] [Mesa-stable] [PATCH 6/8] egl/dri: flesh out and use dri2_create_drawable()
Marek Olšák
- [Mesa-dev] [PATCH 1/9] ac: fix a typo in ac_build_wg_scan_bottom
Marek Olšák
- [Mesa-dev] [PATCH 2/9] ac: rename LLVM <= 7 helpers for readability
Marek Olšák
- [Mesa-dev] [PATCH 3/9] radeonsi: fixes for vec3 buffer stores in LLVM 9
Marek Olšák
- [Mesa-dev] [PATCH 4/9] radeonsi: use the ac helper for SSBO stores
Marek Olšák
- [Mesa-dev] [PATCH 5/9] radeonsi: use the ac helper for image stores
Marek Olšák
- [Mesa-dev] [PATCH 6/9] radeonsi: use the ac helper for index buffer stores in the culling shader
Marek Olšák
- [Mesa-dev] [PATCH 7/9] radeonsi: move color clamping to si_llvm_export_vs to unify the code
Marek Olšák
- [Mesa-dev] [PATCH 8/9] radeonsi: always interpolate PrimID as flat
Marek Olšák
- [Mesa-dev] [PATCH 9/9] radeonsi: don't test SDMA perf if SDMA is disabled/unsupported
Marek Olšák
- [Mesa-dev] [Mesa-stable] [PATCH 1/3] amd: Add relocation type and relocation target type to reloc structure
Marek Olšák
- [Mesa-dev] [Mesa-stable] [PATCH 1/3] amd: Add relocation type and relocation target type to reloc structure
Marek Olšák
- [Mesa-dev] [PATCH] r300g: restore performance after RADEON_FLAG_NO_INTERPROCESS_SHARING was added
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: Don't force dcc disable for loads
Marek Olšák
- [Mesa-dev] [PATCH] include: update GL headers from the registry
Marek Olšák
- [Mesa-dev] [PATCH] r300g: implement GLSL disk shader caching
Marek Olšák
- [Mesa-dev] [PATCH] ac: add radeon_info::is_amdgpu instead of checking drm_major == 3
Marek Olšák
- [Mesa-dev] [PATCH 04/10] radeonsi: use ac_shader_config
Marek Olšák
- [Mesa-dev] [PATCH 1/7] ac/registers: remove deprecated/inapplicable definitions
Marek Olšák
- [Mesa-dev] [PATCH 2/7] ac/registers: use better names for disambiguated definitions
Marek Olšák
- [Mesa-dev] [PATCH 3/7] amd/rtld: fix sorting of LDS symbols by alignment
Marek Olšák
- [Mesa-dev] [PATCH 4/7] radeonsi: add s_sethalt to shaders for debugging
Marek Olšák
- [Mesa-dev] [PATCH 5/7] ac/rtld: check correct LDS max size
Marek Olšák
- [Mesa-dev] [PATCH 6/7] ac/rtld: report better error messages for LDS overallocation
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: don't use the low-optimizing compiler on LLVM 9
Marek Olšák
- [Mesa-dev] [Mesa-stable] [PATCH 3/3] amd: Apply elf relocations and allow code with relocations
Marek Olšák
- [Mesa-dev] [PATCH] ac: add radeon_info::is_amdgpu instead of checking drm_major == 3
Marek Olšák
- [Mesa-dev] [PATCH] include: update GL headers from the registry
Marek Olšák
- [Mesa-dev] [PATCH] gallium: add z24s8_as_r8g8b8a8 format
Marek Olšák
- [Mesa-dev] [PATCH 2/2] ac: make ac_compute_cmask() a static function
Marek Olšák
- [Mesa-dev] [PATCH] amd: update addrlib
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: reduce MAX_GEOMETRY_OUTPUT_VERTICES
Marek Olšák
- [Mesa-dev] [PATCH] ac: update llvm.amdgcn.icmp intrinsic name for LLVM 9+
Marek Olšák
- [Mesa-dev] [PATCH] amd/rtld: update the ELF representation of LDS symbols
Marek Olšák
- [Mesa-dev] [PATCH] amd: update addrlib
Marek Olšák
- [Mesa-dev] [PATCH] ac, radeonsi: Always mark buffer stores as inaccessiblememonly
Marek Olšák
- [Mesa-dev] [Mesa-stable] [PATCH] radeonsi: reduce MAX_GEOMETRY_OUTPUT_VERTICES
Marek Olšák
- [Mesa-dev] [PATCH 1/8] ac/surface: remove addrlib_family_rev_id
Marek Olšák
- [Mesa-dev] [PATCH 2/8] amd/rtld: update the ELF representation of LDS symbols
Marek Olšák
- [Mesa-dev] [PATCH 3/8] radeonsi: refactor si_update_vgt_shader_config
Marek Olšák
- [Mesa-dev] [PATCH 4/8] radeonsi: set the calling convention for inlined function calls
Marek Olšák
- [Mesa-dev] [PATCH 5/8] radeonsi: don't set spi_ps_input_* for monolithic shaders
Marek Olšák
- [Mesa-dev] [PATCH 6/8] radeonsi: flatten the switch for DPBB tunables
Marek Olšák
- [Mesa-dev] [PATCH 7/8] radeonsi: fix AMD_DEBUG=nofmask
Marek Olšák
- [Mesa-dev] [PATCH 8/8] radeonsi: rename and re-document cache flush flags
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: don't use the low-optimizing compiler on LLVM 9
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium/util: rewrite depth-stencil blit shaders
Marek Olšák
- [Mesa-dev] [PATCH 2/3] gallium/u_blitter: implement copying from ZS to color and vice versa
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: use a fragment shader blit instead of DB->CB copy for ZS CPU mappings
Marek Olšák
- [Mesa-dev] [PATCH v2] radv: implement VK_EXT_sample_locations
Marek Olšák
- [Mesa-dev] [PATCH] ac: change ac_query_gpu_info() signatures
Marek Olšák
- [Mesa-dev] [PATCH 5/6] gallium/util: Make it possible to disable persistent maps in the upload manager
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: accelerate glCopyPixels(STENCIL)
Marek Olšák
- [Mesa-dev] [PATCH 5/8] radeonsi: don't set spi_ps_input_* for monolithic shaders
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: accelerate glCopyPixels(STENCIL)
Marek Olšák
- [Mesa-dev] boolean usage in gallium
Marek Olšák
- [Mesa-dev] [PATCH 1/2] nir/loop_analyze: used nir_alu_src to track loop limit
Brian Paul
- [Mesa-dev] [PATCH] iris/ehl: disable repacking for compression for compatibilty
Anuj Phogat
- [Mesa-dev] [PATCH v2] ehl: disable repacking for compression for compatibilty
Anuj Phogat
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Samuel Pitoiset
- [Mesa-dev] [PATCH] ac, radv: fix removing the vec3 restriction on SI
Samuel Pitoiset
- [Mesa-dev] [PATCH] ac, radv: fix removing the vec3 restriction on SI
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: do not use gfx fast depth clears for layered depth/stencil images
Samuel Pitoiset
- [Mesa-dev] [PATCH] ac, radv: fix removing the vec3 restriction on SI
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] ac, radv: do not emit vec3 for raw load/store on SI
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/9] ac: rename LLVM <= 7 helpers for readability
Samuel Pitoiset
- [Mesa-dev] [PATCH] Revert "radv: fix color conversions for normalized uint/sint formats"
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/8] radv: allow to save/restore sample locations during meta operations
Samuel Pitoiset
- [Mesa-dev] [PATCH 6/8] radv: handle sample locations during automatic layout transitions
Samuel Pitoiset
- [Mesa-dev] [PATCH] ac/nir: Remove stale TODO
Samuel Pitoiset
- [Mesa-dev] [PATCH 6/8] radv: handle sample locations during automatic layout transitions
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/8] radv: allow to save/restore sample locations during meta operations
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: fix alpha-to-coverage when there is unused color attachments
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/5] radv: do not resolve all image layers with compute inside a subpass
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/5] radv: perform proper layout transitions before resolving
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/5] radv: initialize the aspect mask when decompressing resolve source images
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/5] radv: do not decompress all image layers before resolving inside a subpass
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/5] radv: add radv_get_resolve_pipeline() helper in the graphics path
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] radv: ignore inline uniform blocks in radv_CmdPushDescriptorSetKHR()
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] radv: assert on inline uniform blocks in radv_CmdPushDescriptorSetKHR()
Samuel Pitoiset
- [Mesa-dev] [PATCH 0/2] radv: two fixes for Intel NUC&VegaM
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] radv: fix occlusion queries on VegaM
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] radv: fix VK_EXT_memory_budget if one heap isn't available
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] radv: fix VK_EXT_memory_budget if one heap isn't available
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 2/2] radv: fix VK_EXT_memory_budget if one heap isn't available
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] radv: fix VK_EXT_memory_budget if one heap isn't available
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 0/9] radv: VK_KHR_depth_stencil_resolve
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 1/9] radv: rename has_resolve to has_resolve_color
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 2/9] radv: record if a render pass has depth/stencil resolve attachments
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 3/9] radv: implement all depth/stencil resolve modes using graphics
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 4/9] radv: implement all depth/stencil resolve modes using compute
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 5/9] radv: select the depth/stencil resolve method based on some conditions
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 6/9] radv: decompress HTILE if the resolve src image is compressed
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 7/9] radv: clear the depth/stencil resolve attachment if necessary
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 8/9] radv: pass sample locations for transitions before depth/stencil resolves
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 9/9] radv: add support for VK_KHR_depth_stencil_resolve
Samuel Pitoiset
- [Mesa-dev] [PATCH] Revert "radv: fix color conversions for normalized uint/sint formats"
Samuel Pitoiset
- [Mesa-dev] [PATCH] ac: add radeon_info::is_amdgpu instead of checking drm_major == 3
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/7] ac/registers: use better names for disambiguated definitions
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: flush and invalidate CB before resetting query pools on GFX9
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: flush and invalidate CB before resetting query pools on GFX9
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: make sure to init the DCC decompress compute path state
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: emit framebuffer state from primary if secondary doesn't herit it
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: implement compressed FMASK texture reads with RADV_PERFTEST=tccompatcmask
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] radv: rely on ac_compute_cmask() for CMASK info
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] ac: make ac_compute_cmask() a static function
Samuel Pitoiset
- [Mesa-dev] [PATCH] ac: add radeon_info::is_amdgpu instead of checking drm_major == 3
Samuel Pitoiset
- [Mesa-dev] [PATCH] ac: update llvm.amdgcn.icmp intrinsic name for LLVM 9+
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: don't check for inline uniform blocks in radv_CmdPushDescriptorSetKHR() in release builds
Samuel Pitoiset
- [Mesa-dev] [PATCH 0/8] radv: preliminary work for DCC and mipmaps
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/8] radv: allocate DCC metadata for each mip
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/8] radv: store the fast color clear values for each mip
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/8] radv: store the FCE predicate for each mip
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/8] radv: store the DCC predicate for each mip
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/8] radv: load the fast color clear values from the base level
Samuel Pitoiset
- [Mesa-dev] [PATCH 6/8] radv: set the DCC/FCE predicates from the base level
Samuel Pitoiset
- [Mesa-dev] [PATCH 7/8] radv: add mipmaps support for color decompressions (DCC/FMASK/CMASK)
Samuel Pitoiset
- [Mesa-dev] [PATCH 8/8] radv: add mipmaps support for DCC decompression on compute
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/8] radv: allocate DCC metadata for each mip
Samuel Pitoiset
- [Mesa-dev] [PATCH 7/8] radv: add mipmaps support for color decompressions (DCC/FMASK/CMASK)
Samuel Pitoiset
- [Mesa-dev] [PATCH 7/8] radv: add mipmaps support for color decompressions (DCC/FMASK/CMASK)
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/3] radv: check if DCC is enabled per mip not for the whole image
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/3] radv: do not decompress levels without DCC with the compute path
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/3] radv: do not decompress levels without DCC with the graphics path
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: adjust the DCC base VA for mipmapped color attachments
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: fix color decompressions for FMASK/CMASK
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: make sure to init the DCC decompress compute path state
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: fix FMASK expand with SRGB formats
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/6] radv: initialize levels without DCC during layout transitions
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/6] radv: re-initialize DCC metadata after decompressing using compute
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/6] radv: add radv_dcc_clear_level() helper
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/6] radv: add fast clears support for mipmapped color images with DCC
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/6] radv: do not fast clears if one level can't be fast cleared
Samuel Pitoiset
- [Mesa-dev] [PATCH 6/6] radv: enable DCC for mipmapped color textures on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: disable viewport clamping even if FS doesn't write Z
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/6] radv: do not fast clears if one level can't be fast cleared
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: implement compressed FMASK texture reads with RADV_PERFTEST=tccompatcmask
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/6] radv: initialize levels without DCC during layout transitions
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 1/6] radv: initialize levels without DCC during layout transitions
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 2/6] radv: re-initialize DCC metadata after decompressing using compute
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 3/6] radv: add radv_dcc_clear_level() helper
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 4/6] radv: add fast clears support for mipmapped color images with DCC
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 5/6] radv: do not fast clears if one level can't be fast cleared
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 6/6] radv: enable DCC for mipmapped color textures on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: disable viewport clamping even if FS doesn't write Z
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: add support for VK_AMD_buffer_marker
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] radv: implement VK_EXT_sample_locations
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: clear FMASK layers instead of the whole buffer on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] radv: fix setting CB_DCC_BASE if the base level doesn't enable DCC
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] radv: always initialize levels without DCC as fully expanded
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: clear CMASK layers instead of the whole buffer on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: set DISABLE_CONSTANT_ENCODE_REG to 1 for Raven2
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] radv: fix setting CB_DCC_BASE if the base level doesn't enable DCC
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: rename and re-document cache flush flags
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: add si_emit_ia_multi_vgt_param() helper
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/4] radv: reduce number of VGPRs for TESS_EVAL if primitive ID is not used
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/4] radv: the number of VGPR_COMP_CNT for GS is expected to be 0 on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/4] radv: gather if a vertex shaders needs the instance ID
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/4] radv: rework how the number of VGPRs is computed
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: fix FMASK expand if layerCount is VK_REMAINING_ARRAY_LAYERS
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: only export clip/cull distances if PS reads them
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/3] radv: make sure to mark the image as compressed when clearing DCC levels
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/3] radv: merge radv_dcc_clear_level() into radv_clear_dcc()
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/3] radv: fix decompressing DCC levels with compute
Samuel Pitoiset
- [Mesa-dev] [PATCH] radv: only enable VK_AMD_gpu_shader_{half_float, int16} on GFX9+
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/6] ac: compute the size of one DCC slice on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/6] ac: compute the DCC fast clear size per slice on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/6] radv: add support for decompressing DCC layers with compute
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/6] radv: implement clearing DCC layers on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/6] radv: do not enable DCC for mipmapped arrays because performance is worse
Samuel Pitoiset
- [Mesa-dev] [PATCH 6/6] radv: enable DCC for layers on GFX8
Samuel Pitoiset
- [Mesa-dev] [PATCH] st/glsl: make sure to propagate initialisers to driver storage
Tapani Pälli
- [Mesa-dev] Zero-Copy Texture usage from OpenCL
Tapani Pälli
- [Mesa-dev] Zero-Copy Texture usage from OpenCL
Tapani Pälli
- [Mesa-dev] [PATCH] android: radv: fix necessary dependecies
Tapani Pälli
- [Mesa-dev] [PATCH] android: virgl: fix libmesa_virgil_common build and dependencies
Tapani Pälli
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Tapani Pälli
- [Mesa-dev] [PATCH] intel_stub: Wrap fcntl64
Ian Romanick
- [Mesa-dev] [PATCH 1/2] util: Add util_is_power_of_two_minus_one
Ian Romanick
- [Mesa-dev] Possible bug in nir_algebraic?
Ian Romanick
- [Mesa-dev] Possible bug in nir_algebraic?
Ian Romanick
- [Mesa-dev] [PATCH] intel_stub: Wrap fcntl64
Ian Romanick
- [Mesa-dev] What does WIP really mean in an MR?
Ian Romanick
- [Mesa-dev] Mesa 19.1.0 release plan
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] freedreno: Fix GCC build error.
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] radeonsi/nir: Fix type in bindless address computation
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] radeonsi/nir: Fix type in bindless address computation
Juan A. Suarez Romero
- [Mesa-dev] [ANNOUNCE] mesa 19.1.0-rc5
Juan A. Suarez Romero
- [Mesa-dev] [ANNOUNCE] mesa 19.1.0
Juan A. Suarez Romero
- [Mesa-dev] [ANNOUNCE] mesa 19.1.0
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] radeonsi: reduce MAX_GEOMETRY_OUTPUT_VERTICES
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] radv: make sure to init the DCC decompress compute path state
Juan A. Suarez Romero
- [Mesa-dev] [Mesa-stable] [PATCH] radv: make sure to init the DCC decompress compute path state
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] radv: disable viewport clamping even if FS doesn't write Z
Juan A. Suarez Romero
- [Mesa-dev] [ANNOUNCE] Mesa 19.1.1 release candidate
Juan A. Suarez Romero
- [Mesa-dev] [ANNOUNCE] Mesa 19.1.1
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] panfrost: Don't flip scanout
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/3] panfrost/midgard: Integer division
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/3] panfrost/midgard: Add a bunch of new ALU ops
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/3] panfrost/midgard: Fix 1-arg ALU memory corruption
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/3] panfrost/midgard: Lower integer division
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/2] panfrost/midgard: Fix regressions
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] panfrost/midgard: Fix cubemap regression
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/2] panfrost/midgard: Always break up fragment writeout
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/2] panfrost/midgard: Fix regressions
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost/midgard: Don't assign var locations ourselves
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost/midgard: Verify SSA claims when pipelining
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/6] panfrost/midgard: Improve disassembler per OpenCL
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/6] panfrost/midgard: Add rounding mode specific opcodes
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/6] panfrost/midgard: Note floating compares type convert
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/6] panfrost/midgard: Add integer outmods
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/6] panfrost/midgard: Add shifting int modifiers
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/6] panfrost/midgard: Expose vec8/vec16 modes
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/6] panfrost/midgard: Disambiguate register mode
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/4] panfrost/midgard: Vectorize I/O
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/4] panfrost/midgard: Fix crash with unused SSA values
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/4] panfrost/midgard: Apply component to load_input
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/4] panfrost/midgard: Remove varyings delay pass
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/4] panfrost/midgard: Vectorize I/O
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/6] panfrost/midgard: Fix control flow
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/6] panfrost/ci: Note some since-fixed tests
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/6] panfrost/midgard/disasm: Pretty-print branch tags
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/6] panfrost/midgard: Add mir_print_bundle helper
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/6] panfrost/midgard: Cull dead branches
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/6] panfrost/midgard: Use fancy iterator
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/6] panfrost/midgard: Cleanup tag fetch in disassembler
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost/midgard: Don't assign var locations ourselves
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] panfrost/midgard: Lower inot to inor with 0
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost/midgard: Mark vertex attrib default tests fixed
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/2] panfrost/ci: Texture wrap tests are legitimately fixed
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Report sRGB colorspace as not supported
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Align linear renderable resources
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: ci: Switch from direct Docker use to buildah
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Enable helper invocations when texturing
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Fix stride check when mipmapping
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] panfrost: Linear depth/stencil should be aligned
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/2] panfrost: Enable AFBC on depth/stencil
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 00/18] panfrost/midgard: Decode GLES3 texture op
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 01/18] panfrost/midgard: Expand texture to 4-channel swizzle
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 02/18] panfrost/midgard: Print texture offsets
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 03/18] panfrost/midgard: Add perspective division opcode
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 04/18] panfrost/midgard/disasm: Varying perspective divides
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 05/18] panfrost/midgard/disasm: Use texture op name bare
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 06/18] panfrost/midgard/disasm: LOD immediate/register select
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 07/18] panfrost/midgard/disasm: Add missing space
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 08/18] panfrost/midgard: Add divide-by-z ld/st op
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 09/18] panfrost/midgard: Add varying divide-by-z mode
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 10/18] panfrost/midgard/disasm: Cleanup texture op code
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 11/18] panfrost/midgard/disasm: Correctly dump bias/LOD
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 12/18] panfrost/midgard: Identify the in_reg_full field
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 13/18] panfrost/midgard/disasm: Print LOD for texelFetch
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 14/18] panfrost/midgard: Fix redunant mask redundancy
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 15/18] panfrost/midgard: Support negative immediate offsets
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 16/18] panfrost/midgard: Eliminate redundant hexdump
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 17/18] panfrost/midgard/disasm: include textureGather()
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 18/18] panfrost/midgard: Decode texture offset register swizzle
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost/midgard: Decode LOD/bias registers
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/6] panfrost/midgard: More texturing functions
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/6] panfrost/midgard: Implement txb op
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/6] panfrost/midgard: Implement txl
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/6] panfrost/midgard: Lower texture projectors
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/6] panfrost/midgard: Set minimal swizzle on texture input
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/6] panfrost/midgard: Assert on unknown texture source
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/6] panfrost/midgard: Differentiate vertex/fragment texture tags
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Replace pantrace with direct decoding
Alyssa Rosenzweig
- [Mesa-dev] [RFC] panfrost/midgard: Hack some bits to get things working on T720
Alyssa Rosenzweig
- [Mesa-dev] [RFC] panfrost/midgard: Hack some bits to get things working on T720
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] panfrost: ci: Update test expectations
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Fix general purpose varying handling
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] util: Add util_is_power_of_two_minus_one
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 00/11] panfrost: Hierarchical tiling work
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 01/11] panfrost: Integrate kernel names for tiler FBD
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 02/11] panfrost: Add notes about the tiler allocations
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 03/11] panfrost: Rename tiler fields per tiler research
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 04/11] panfrost: Document tile size heuristic
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 05/11] panfrost: Add pan_tiler.h header
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 06/11] panfrost: Calculate polygon list header size
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 07/11] panfrost: Use polygon list header size computation
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 08/11] panfrost: Compute and use polygon list body size
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 09/11] panfrost: Sanity check tiler polygon list size
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 10/11] panfrost: Rename misc_0 -> tiler_polygon_list
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 11/11] panfrost: Stub out hierarchy mask selection
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/6] panfrost: Misc. fixes
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/6] panfrost: Identify and decode mfbd_flags
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/6] panfrost: Disable the tiler for clear-only jobs
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/6] panfrost: Improve viewport (clipping) robustness
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/6] panfrost: Flush scanout too
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/6] panfrost: Remove forced flush on clears
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/6] panfrost: Handle missing texture case
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] util: Add util_is_power_of_two_minus_one
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] util: Add util_is_power_of_two_minus_one
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/8] panfrost: 2D array and 3D textures
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/8] panfrost/midgard: Add swizzle_of/mask_of helpers
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/8] panfrost/midgard: Fix 3D texture masks/swizzles
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/8] panfrost: Specify 3D in texture descriptor
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/8] panfrost: Implement 3D texture resource management
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/8] panfrost: Decode array textures
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/8] panfrost: Set array_size to permit array textures
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 7/8] panfrost/midgard: Adjust swizzles for 2D arrays
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 8/8] panfrost: Resource management for linear 2D texture arrays
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Don't align to tile either for non-alignable textures
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/6] nir/builder: Add the nir_imm_ivec3() helper
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/6] nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/6] panfrost: Control texop value earlier
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/6] panfrost: Move sysval upload logic out of panfrost_emit_for_draw()
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/6] panfrost: Add support for TXS instructions
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/6] panfrost: Control texop value earlier
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/6] panfrost: Make the sysval logic more generic
Alyssa Rosenzweig
- [Mesa-dev] [PATCH RFC 2/2] nir/lower_tex: Update ->sampler_dim value before calling get_texture_size()
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] nir: add a vectorization pass
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/2] panfrost/midgard: Enable autovectorization
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Adapt to constant name change in UABI
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: ci: Update results
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: ci: Update results
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Move to use ralloc for some allocations
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/9] panfrost: Initial sRGB support
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/9] panfrost: Refactor texture targets
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/9] panfrost: Decode rendering block type
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/9] panfrost: Implement tiled rendering
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/9] panfrost: Add sRGB render target flag
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/9] panfrost: Implement sRGB texturing
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/9] panfrost: Specify sRGB in the render target
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 7/9] panfrost: Enable sRGB fixed-function blending
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 8/9] panfrost: Disable AFBC on sRGB buffers
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 9/9] panfrost: Enable sRGB
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/3] panfrost/midgard: Pack constant bias/lod
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/3] panfrost/midgard: Handle negative immediate bias
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/3] panfrost/midgard: Add helper to encode constant bias
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/3] panfrost/midgard: Reorder to permit constant bias
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Skip shading unaffected tiles
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 9/9] panfrost: Enable sRGB
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 00/10] panfrost: Decode improvements for compute
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 01/10] panfrost/decode: Identify "compute FBD"
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 02/10] panfrost/decode: Expand pointers in compute descriptor
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 03/10] panfrost/decode: Show int uniforms
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 04/10] panfrost/decode: Print COMPUTE uniforms as pointers
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 05/10] panfrost/decode: Clip mali_compute_fbd at 64-bytes
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 06/10] panfrost/decode: Skip decode of fragment backend in non-fragment
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 07/10] panfrost: Add missing 0x in invocation_count
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 08/10] panfrost/decode: Remove memory comments
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 09/10] panfrost/decode: Elide more zero fields
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 10/10] panfrost: Remove other commented pointers
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/3] Revert "panfrost/midgard: Enable autovectorization"
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/3] Revert "panfrost: Figure out job requirements in pan_job.c"
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/3] panfrost: ci: Exclude flip-flops from results
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/3] panfrost: Move ra_regs to the screen context
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/3] panfrost: Release transient pools
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/3] panfrost: Allocate panfrost_job in panfrost_context
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Set job requirements during draw
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost/midgard: Broadcast swizzle
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Skip shading unaffected tiles
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Skip shading unaffected tiles
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Implement command stream scoreboarding
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: ci: Fix parsing of crashed tests
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Track buffer initialization
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/3] panfrost/midgard: Merge constants
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/3] panfrost/midgard: Share swizzle/mask code
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/3] panfrost/midgard: Share swizzle compose
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/3] panfrost/midgard: Merge embedded constants
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/2] panfrost: Implement rasterizer discard
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] panfrost: Implement rasterizer discard
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/2] panfrost: Conditionally submit fragment job
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Implement command stream scoreboarding
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] panfrost: Kill the perf counters interface
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/2] panfrost: Kill the panfrost_driver abstraction
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] panfrost: Kill the perf counters interface
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/9] panfrost: Initial UBO implementation
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/9] panfrost: Constant buffer refactor
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/9] panfrost: Report UBO count
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/9] panfrost: Allow for dynamic UBO count
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/9] panfrost: Upload UBOs
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/9] panfrost: Identify "uniform buffer count" bits
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/9] panfrost: Handle disabled/empty UBOs
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 7/9] panfrost/midgard: Implement UBO reads
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 8/9] panfrost: DRY between shader stage setup
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 9/9] panfrost: Allow up to 16 UBOs
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Maintain a whitelist of supported GPU's
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 00/20] panfrost: Mipmapping! (and other goodies)
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 01/20] panfrost: Disable mipmapping if necessary
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 02/20] panfrost: Handle generate_mipmap ourselves
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 03/20] panfrost: Skip flushes only for wallpapers, not any blit
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 04/20] panfrost/midgard: Implement texelFetch (2D only)
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 05/20] panfrost: Allow texelFetch for wallpaper blits
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 06/20] panfrost: Enable blitting
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 07/20] panfrost: Enable mipmapping
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 08/20] panfrost: Z/S can't be tiled
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 09/20] panfrost: Merge AFBC slab with BO backing
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 10/20] panfrost: Use get_texture_address for framebuffer computations
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 11/20] panfrost: Divide array_size by 6 for cubemaps
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 12/20] panfrost: Sanity check layer
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 13/20] panfrost: Use dedicated u_blitter context for wallpapers
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 14/20] panfrost: Clamp tile coordinates before job submission
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 15/20] panfrost/decode: Limit MRT blend count
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 16/20] panfrost: Merge checksum buffer with main BO
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 17/20] panfrost: Support (non-)seamless cube maps
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 18/20] panfrost/midgard: Set magic flag for vertex textures
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 19/20] panfrost/ci: Update failures list
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 20/20] panfrost/midgard: Fixup NIR texture op
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/2] panfrost: Point sprites
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/2] panfrost: Track point sprites in fragment shader key
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/2] panfrost: Replace varyings for point sprites
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/4] panfrost/decode: Print AFBC struct when appropriate
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Rewrite u-interleaving code
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Rewrite u-interleaving code
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Update copyright identifiers
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Remove unneeded check in panfrost_scissor_culls_everything()
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v4 1/5] egl/android: Delete set_damage_region from egl dri vtbl
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v4 2/5] dri_interface: add DRI2_BufferDamage interface
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v4 3/5] egl/dri: Use __DRI2_DAMAGE extension for KHR_partial_update
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v4 4/5] st/dri2: Implement DRI2bufferDamageExtension
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/3] panfrost/ci: Remove batching
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/7] panfrost: GLES3 textures (and primitive restart)
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 1/7] panfrost: Implement primitive restart
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 2/7] panfrost: Remove dubious assert
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 3/7] panfrost/midgard: Implement integer sampler
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 4/7] panfrost: Add some special formats
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 5/7] panfrost/midgard: Fix 3D texture regression
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 6/7] panfrost: Dump unknown formats before aborting
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 7/7] panfrost: Disable DXT-style texture compression
Alyssa Rosenzweig
- [Mesa-dev] [PATCH 0/7] panfrost: GLES3 textures (and primitive restart)
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Only tag AFBC addresses when sampling
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] panfrost: Rewrite u-interleaving code
Alyssa Rosenzweig
- [Mesa-dev] [PATCH v3] panfrost: Rewrite u-interleaving code
Alyssa Rosenzweig
- [Mesa-dev] [PATCH] android: radv: fix necessary dependecies
Mauro Rossi
- [Mesa-dev] [PATCH] android: winsys/amdgpu, radv: fix generated amdgfxregs.h header dependecies
Mauro Rossi
- [Mesa-dev] [PATCH] android: virgl: fix libmesa_virgil_common build and dependencies
Mauro Rossi
- [Mesa-dev] [PATCH] android: virgl: fix libmesa_virgil_common build and dependencies
Mauro Rossi
- [Mesa-dev] [PATCH] android: virgl: fix generated virgl_driinfo.h building rules
Mauro Rossi
- [Mesa-dev] [PATCH] android: virgl: fix libmesa_virgil_common build and dependencies
Mauro Rossi
- [Mesa-dev] [PATCH] android: virgl: fix generated virgl_driinfo.h building rules
Mauro Rossi
- [Mesa-dev] [PATCH] android: virgl: fix libmesa_virgil_common build and dependencies
Mauro Rossi
- [Mesa-dev] [PATCH] r300g: implement GLSL disk shader caching
Rui Salvaterra
- [Mesa-dev] vtkOpenGLSphereMapper from VTK8.2 does not work with Gallium Driver SWR on Mesa 17
Patricio Sandaña
- [Mesa-dev] [PATCH] llvmpipe: make remove_shader_variant static.
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: Improve lp_build_rcp_refine.
Roland Scheidegger
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Simon Ser
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Simon Ser
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Alex Smith
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Alex Smith
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Alex Smith
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Alex Smith
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Alex Smith
- [Mesa-dev] [PATCH] radv: Change memory type order for GPUs without dedicated VRAM
Alex Smith
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Lucas Stach
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Daniel Stone
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Daniel Stone
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Daniel Stone
- [Mesa-dev] [PATCH v4 2/5] dri_interface: add DRI2_BufferDamage interface
Daniel Stone
- [Mesa-dev] [PATCH] panfrost: Rewrite u-interleaving code
Daniel Stone
- [Mesa-dev] [PATCH v4 5/5] panfrost: Add support for KHR_partial_update()
Daniel Stone
- [Mesa-dev] [PATCH] anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7
Ville Syrjala
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Eero Tamminen
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Eero Tamminen
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Elie Tournier
- [Mesa-dev] renderdoc-traces: like shader-db for runtime
Elie Tournier
- [Mesa-dev] Eager to work on Mesa Project under XorgEVoC
PRIYANSHU VARSHNEY
- [Mesa-dev] [PATCH] etnaviv: Use reentrant screen lock around flush
Marek Vasut
- [Mesa-dev] [PATCH] svga: remove open-coded vmw_ioctl_surface_req()
Emil Velikov
- [Mesa-dev] [PATCH 1/2] mapi: add static_date offset to MaxShaderCompilerThreadsKHR
Emil Velikov
- [Mesa-dev] [PATCH 2/2] mapi: correctly handle the full offset table
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 6/8] egl/dri: flesh out and use dri2_create_drawable()
Emil Velikov
- [Mesa-dev] [PATCH 2/2] egl: Don't add hardware device if there is no render node.
Emil Velikov
- [Mesa-dev] [PATCH v2 1/3] mapi: add static_date offset to MaxShaderCompilerThreadsKHR
Emil Velikov
- [Mesa-dev] [PATCH v2 2/3] mapi: add static_date offset to EXT_dsa
Emil Velikov
- [Mesa-dev] [PATCH v2 3/3] mapi: correctly handle the full offset table
Emil Velikov
- [Mesa-dev] [PATCH] docs: fixup 19.0.5 <> 19.0.6 confusion
Emil Velikov
- [Mesa-dev] [PATCH] intel_stub: Wrap fcntl64
Emil Velikov
- [Mesa-dev] [PATCH] egl: Don't add hardware device if there is no render node v2.
Emil Velikov
- [Mesa-dev] [PATCH 1/2] swrast: Avoid creating front buffers with __DRI_SWRAST_LOADER < 3.
Emil Velikov
- [Mesa-dev] [PATCH] egl: Don't add hardware device if there is no render node v2.
Emil Velikov
- [Mesa-dev] [PATCH] ac: change ac_query_gpu_info() signatures
Emil Velikov
- [Mesa-dev] [PATCH] egl: Make EGL_EXT_device_drm optional.
Emil Velikov
- [Mesa-dev] Error: unsupported relocations
Jan Vesely
- [Mesa-dev] Error: unsupported relocations
Jan Vesely
- [Mesa-dev] Error: unsupported relocations
Jan Vesely
- [Mesa-dev] Error: unsupported relocations
Jan Vesely
- [Mesa-dev] Error: unsupported relocations
Jan Vesely
- [Mesa-dev] [PATCH 1/3] amd: Add relocation type and relocation target type to reloc structure
Jan Vesely
- [Mesa-dev] [PATCH 2/3] amd: Check return value from ac_elf_read
Jan Vesely
- [Mesa-dev] [PATCH 3/3] amd: Apply elf relocations and allow code with relocations
Jan Vesely
- [Mesa-dev] [Mesa-stable] [PATCH 1/3] amd: Add relocation type and relocation target type to reloc structure
Jan Vesely
- [Mesa-dev] [Mesa-stable] [PATCH 3/3] amd: Apply elf relocations and allow code with relocations
Jan Vesely
- [Mesa-dev] [Mesa-stable] [PATCH 3/3] amd: Apply elf relocations and allow code with relocations
Jan Vesely
- [Mesa-dev] [Mesa-stable] [PATCH 3/3] amd: Apply elf relocations and allow code with relocations
Jan Vesely
- [Mesa-dev] [PATCH] radeonsi: Expose support for 10 bit VP9 decode
Vishwakarma, Pratik
- [Mesa-dev] [PATCH] radeonsi: Expose support for 10-bit VP9 decode
Vishwakarma, Pratik
- [Mesa-dev] [PATCH] panfrost: bifrost: Fix format string in disassembler
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/2] panfrost: ci: Avoid pulling Docker image on every run
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: ci: Switch from direct Docker use to buildah
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/2] panfrost: ci: Switch to kernel 5.2-rc1
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Fix stride check when mipmapping
Tomeu Vizoso
- [Mesa-dev] [RFC] panfrost/midgard: Hack some bits to get things working on T720
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/2] panfrost: ci: Update test expectations
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/2] panfrost: ci: Exclude some tests from results
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Adapt to constant name change in UABI
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: ci: Update results
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: ci: Update results
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Move to use ralloc for some allocations
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/2] panfrost/midgard: Enable autovectorization
Tomeu Vizoso
- [Mesa-dev] [PATCH 9/9] panfrost: Enable sRGB
Tomeu Vizoso
- [Mesa-dev] [PATCH 9/9] panfrost: Enable sRGB
Tomeu Vizoso
- [Mesa-dev] [PATCH 0/3] Make CI green again
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/3] Revert "panfrost/midgard: Enable autovectorization"
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/3] Revert "panfrost: Figure out job requirements in pan_job.c"
Tomeu Vizoso
- [Mesa-dev] [PATCH 3/3] panfrost: ci: Exclude flip-flops from results
Tomeu Vizoso
- [Mesa-dev] [PATCH 0/3] panfrost: Fix a few memory leaks
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/3] panfrost: Move ra_regs to the screen context
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/3] panfrost: Release transient pools
Tomeu Vizoso
- [Mesa-dev] [PATCH 3/3] panfrost: Allocate panfrost_job in panfrost_context
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/3] Revert "panfrost/midgard: Enable autovectorization"
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Set job requirements during draw
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/3] panfrost: Print a backtrace if there is one
Tomeu Vizoso
- [Mesa-dev] [PATCH 3/3] panfrost: The working dir is deleted right before
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/3] panfrost: Make the gitlab-ci.yml file more robust
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Skip shading unaffected tiles
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Skip shading unaffected tiles
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: ci: Update expectations
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/3] panfrost: Make the gitlab-ci.yml file more robust
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/3] panfrost: Print a backtrace if there is one
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: ci: Fix parsing of crashed tests
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Implement command stream scoreboarding
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Implement command stream scoreboarding
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/3] panfrost: Print a backtrace if there is one
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/4] panfrost/decode: Print AFBC struct when appropriate
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/4] panfrost/decode: Decode exception status
Tomeu Vizoso
- [Mesa-dev] [PATCH 3/4] panfrost/decode: Wait for a job to finish before dumping
Tomeu Vizoso
- [Mesa-dev] [PATCH 4/4] panfrost/decode: Mention the address of a few descriptors
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Update copyright identifiers
Tomeu Vizoso
- [Mesa-dev] [PATCH 1/3] panfrost/ci: Remove batching
Tomeu Vizoso
- [Mesa-dev] [PATCH 2/3] panfrost/ci: Fix the image name
Tomeu Vizoso
- [Mesa-dev] [PATCH 3/3] panfrost/ci: Don't print every kernel file
Tomeu Vizoso
- [Mesa-dev] [PATCH] panfrost: Only tag AFBC addresses when sampling
Tomeu Vizoso
- [Mesa-dev] [PATCH] gbm: add gbm_{bo, surface}_create_with_modifiers2
Ben Widawsky
- [Mesa-dev] [PATCH v4 0/5] EGL_KHR_partial_update support
Qiang Yu
- [Mesa-dev] [PATCH] radeon/uvd: enable rate control for hevc encoding
boyuan.zhang at amd.com
- [Mesa-dev] [PATCH] radeon/vcn: enable rate control for hevc encoding
boyuan.zhang at amd.com
- [Mesa-dev] [PATCH] radeon/uvd: enable rate control for hevc encoding
boyuan.zhang at amd.com
- [Mesa-dev] [PATCH] radeon/vcn: enable rate control for hevc encoding
boyuan.zhang at amd.com
- [Mesa-dev] What does WIP really mean in an MR?
apinheiro
- [Mesa-dev] about building radeonsi drivers with meson
cloudwin
- [Mesa-dev] about building radeonsi drivers with meson
cloudwin
- [Mesa-dev] about building radeonsi drivers with meson
cloudwin
- [Mesa-dev] [Bug 110468] using swrAVX renders incorrectly at particular resolutions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110810] Vulkan spec break: VkCommandBufferInheritanceInfo.framebuffer is NOT optional
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110810] Vulkan spec break: VkCommandBufferInheritanceInfo.framebuffer is NOT optional
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110468] using swrAVX renders incorrectly at particular resolutions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110810] Vulkan spec break: VkCommandBufferInheritanceInfo.framebuffer is NOT optional
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 105171] performance regression (3x slower) running glamor with PutImage workload (radeonsi)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110345] Unrecoverable GPU crash with DiRT 4
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110832] Commit 911ea2c66fc54c5066707f7fe4451ec573792ae7 breaks Elite Dangerous shader compiling
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110832] Commit 911ea2c66fc54c5066707f7fe4451ec573792ae7 breaks Elite Dangerous shader compiling
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110833] [bisected][regression] Android build test failing on matrix.c (-Wformat-security 'format string is not a string literal' error)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110833] [bisected][regression] Android build test failing on matrix.c (-Wformat-security 'format string is not a string literal' error)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110833] [bisected][regression] Android build test failing on matrix.c (-Wformat-security 'format string is not a string literal' error)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110345] Unrecoverable GPU crash with DiRT 4
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110763] Rendering problem and fps decrease
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110846] VA-API st doesn't expose NOISE_REDUCTION/SHARPNESS, while they exposed via VDPAU st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110847] occlusion-query.c:190:45: error: format specifies type 'unsigned long' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Werror, -Wformat]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110847] occlusion-query.c:190:45: error: format specifies type 'unsigned long' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Werror, -Wformat]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110847] occlusion-query.c:190:45: error: format specifies type 'unsigned long' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Werror, -Wformat]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86788] (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110847] occlusion-query.c:190:45: error: format specifies type 'unsigned long' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Werror, -Wformat]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110468] using swrAVX renders incorrectly at particular resolutions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110252] swr software rasterizer fall back to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110357] [BISECTED] [OpenGL CTS] cts-runner --type=gl46 fails in new attempted "41" configuration
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110357] [BISECTED] [OpenGL CTS] cts-runner --type=gl46 fails in new attempted "41" configuration
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110625] [TRACKER] Mesa 19.1 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110847] occlusion-query.c:190:45: error: format specifies type 'unsigned long' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Werror, -Wformat]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110849] Flickering triangles in OpenGL apps on Radeon KAVERI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110849] Flickering triangles in OpenGL apps on Radeon KAVERI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110811] radv: Assassin's Creed Unity glitches when compiled with recent LLVM 9 (DXVK)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110697] glXWaitForMscOML and glXWaitVideoSyncSGI may block indefinitely
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110252] swr software rasterizer fall back to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110849] Flickering triangles in OpenGL apps on Radeon KAVERI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110468] using swrAVX renders incorrectly at particular resolutions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110697] glXWaitForMscOML and glXWaitVideoSyncSGI may block indefinitely
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110697] glXWaitForMscOML and glXWaitVideoSyncSGI may block indefinitely
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110468] using swrAVX renders incorrectly at particular resolutions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110861] The Witcher 3: blocky shadow artifacts on distant objects
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110810] Vulkan spec break: VkCommandBufferInheritanceInfo.framebuffer is NOT optional
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110810] Vulkan spec break: VkCommandBufferInheritanceInfo.framebuffer is NOT optional
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110810] Vulkan spec break: VkCommandBufferInheritanceInfo.framebuffer is NOT optional
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110861] The Witcher 3: blocky shadow artifacts on distant objects
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110861] The Witcher 3: blocky shadow artifacts on distant objects
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110763] Rendering problem and fps decrease
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110872] Shader cache gives spurious linking errors on sharing between contexts of different versions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110872] Shader cache gives spurious linking errors on sharing between contexts of different versions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110872] Shader cache gives spurious linking errors on sharing between contexts of different versions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110625] [TRACKER] Mesa 19.1 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 108647] Kernel parameter GRUB_CMDLINE_LINUX_DEFAULT="quiet splash amdgpu.ppfeaturemask=0xffffffff" artifacts
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110697] glXWaitForMscOML and glXWaitVideoSyncSGI may block indefinitely
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 109929] tgsi_to_nir.c:2111: undefined reference to `gl_nir_lower_samplers_as_deref'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110655] VK_LAYER_MESA_OVERLAY_CONFIG=draw, fps renders sporadically
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110655] VK_LAYER_MESA_OVERLAY_CONFIG=draw, fps renders sporadically
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110761] Huge problems between Mesa and Electron engine apps
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110625] [TRACKER] Mesa 19.1 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 109929] tgsi_to_nir.c:2111: undefined reference to `gl_nir_lower_samplers_as_deref'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110761] Huge problems between Mesa and Electron engine apps
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110810] Vulkan spec break: VkCommandBufferInheritanceInfo.framebuffer is NOT optional
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110761] Huge problems between Mesa and Electron engine apps
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110901] mesa-19.1.0/src/util/futex.h:82: use of out of scope variable ?
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110902] mesa-19.1.0/src/broadcom/compiler/vir_opt_redundant_flags.c:104]: (style) Same expression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110903] Can't start mutter or GDM with wayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110903] Can't start mutter or GDM with wayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 104166] swr: Scons build - Add support for AVX512 configuration
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110468] using swrAVX renders incorrectly at particular resolutions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110903] Can't start mutter or GDM with wayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110903] Can't start mutter or GDM with wayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110902] mesa-19.1.0/src/broadcom/compiler/vir_opt_redundant_flags.c:104]: (style) Same expression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110902] mesa-19.1.0/src/broadcom/compiler/vir_opt_redundant_flags.c:104]: (style) Same expression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110468] using swrAVX renders incorrectly at particular resolutions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110903] Can't start mutter or GDM with wayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110903] Can't start mutter or GDM with wayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110903] Can't start mutter or GDM with wayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110901] mesa-19.1.0/src/util/futex.h:82: use of out of scope variable ?
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110901] mesa-19.1.0/src/util/futex.h:82: use of out of scope variable ?
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110901] mesa-19.1.0/src/util/futex.h:82: use of out of scope variable ?
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110697] glXWaitForMscOML and glXWaitVideoSyncSGI may block indefinitely
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110697] glXWaitForMscOML and glXWaitVideoSyncSGI may block indefinitely
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110709] g_glxglvnddispatchfuncs.c and glxglvnd.c fail to build with clang 8.0
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110849] Flickering triangles in OpenGL apps on Radeon KAVERI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110697] glXWaitForMscOML and glXWaitVideoSyncSGI may block indefinitely
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110760] Low FPS in Quake Champions with Vega20
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110815] Segfault vkCreateDescriptorPool in The-Forge on RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110760] Low FPS in Quake Champions with Vega20
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110697] glXWaitForMscOML and glXWaitVideoSyncSGI may block indefinitely
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99553] Tracker bug for runnning OpenCL applications on Clover
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95022] error: GLSL 1.50 is not supported.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110709] g_glxglvnddispatchfuncs.c and glxglvnd.c fail to build with clang 8.0
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110922] [regression][bisected] Android build test fails to include libmesa_winsys_virgl_common
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110709] g_glxglvnddispatchfuncs.c and glxglvnd.c fail to build with clang 8.0
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110261] Segmentation fault when using vulkaninfo on Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110261] Segmentation fault when using vulkaninfo on Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110923] Multiple VkSubpassDependency-entries with the same dstSubpass not handled correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110923] Multiple VkSubpassDependency-entries with the same dstSubpass not handled correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110902] mesa-19.1.0/src/broadcom/compiler/vir_opt_redundant_flags.c:104]: (style) Same expression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110539] radv: OBS video capture broken by anti-aliasing in Vulkan games after upgrade to Mesa 19
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110923] Multiple VkSubpassDependency-entries with the same dstSubpass not handled correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110923] Multiple VkSubpassDependency-entries with the same dstSubpass not handled correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110673] amdgpu hevc encoding problems: segment fault and contents of garbage
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110884] can't start GDM when building mesa master branch with LTO
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110922] [regression][bisected] Android build test fails to include libmesa_winsys_virgl_common
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110673] amdgpu hevc encoding problems: segment fault and contents of garbage
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110603] Blocky and black opacity/alpha using RADV on some games
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110673] amdgpu hevc encoding problems: segment fault and contents of garbage
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110673] amdgpu hevc encoding problems: segment fault and contents of garbage
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110709] g_glxglvnddispatchfuncs.c and glxglvnd.c fail to build with clang 8.0
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110953] Adding a redundant single-iteration do-while loop causes different image to be rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110953] Adding a redundant single-iteration do-while loop causes different image to be rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110603] Blocky and black opacity/alpha using RADV on some games
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99781] Some Unity games fail assertion on startup in glXCreateContextAttribsARB
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99781] Some Unity games fail assertion on startup in glXCreateContextAttribsARB
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110970] [RADV] texelFetch not working when multiple texel buffer inputs are bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110970] [RADV] texelFetch not working when multiple texel buffer inputs are bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 105171] performance regression (3x slower) running glamor with PutImage workload (radeonsi)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110939] src/egl/main/egldisplay.c: In function '_eglGetNativePlatform': error: '_EGL_PLATFORM_' undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 105171] performance regression (3x slower) running glamor with PutImage workload (radeonsi)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110970] [RADV] texelFetch not working when multiple texel buffer inputs are bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 109757] Rename src/vulkan/overlay-layer/README to src/vulkan/overlay-layer/README.md
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110970] [RADV] texelFetch not working when multiple texel buffer inputs are bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110970] [RADV] texelFetch not working when multiple texel buffer inputs are bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110983] [AMD TAHITI XT] vulkan dota2 broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110983] [AMD TAHITI XT] vulkan dota2 broken
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110921] virgl on OpenGL 3.3 host regressed to OpenGL 2.1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95022] error: GLSL 1.50 is not supported.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110995] performance regression in Heroes of the Storm with Mesa 19.1.1 & Polaris
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110995] performance regression in Heroes of the Storm with Mesa 19.1.1 & Polaris
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110995] performance regression in Heroes of the Storm with Mesa 19.1.1 & Polaris
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 107822] Just Cause 3 Flickering Textures with AMD RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 107822] Just Cause 3 Flickering Textures with AMD RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111001] Valgrind show a lot of invalid read/write when running Godot Engine
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111001] Valgrind show a lot of invalid read/write when running Godot Engine
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111001] Valgrind show a lot of invalid read/write when running Godot Engine
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111001] Valgrind show a lot of invalid read/write when running Godot Engine
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111008] glClear requires GL_DEPTH_TEST enabled to clear depth buffer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111008] glClear requires GL_DEPTH_TEST enabled to clear depth buffer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111008] glClear requires GL_DEPTH_TEST enabled to clear depth buffer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111004] memcpy accessing GPU memory mappings using SSE instructions breaks in KVM
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111004] memcpy accessing GPU memory mappings using SSE instructions breaks in KVM
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111004] memcpy accessing GPU memory mappings using SSE instructions breaks in KVM
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111004] memcpy accessing GPU memory mappings using SSE instructions breaks in KVM
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111004] memcpy accessing GPU memory mappings using SSE instructions breaks in KVM
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95022] error: GLSL 1.50 is not supported.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111015] [Vampyr]Rendering issue ingame
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111015] [Vampyr]Rendering issue ingame
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111015] [Vampyr]Rendering issue ingame
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111015] [Vampyr]Rendering issue ingame
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111015] [Vampyr]Rendering issue ingame
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111015] [Vampyr]Rendering issue ingame
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111015] [Vampyr]Rendering issue ingame
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111015] [Vampyr]Rendering issue ingame
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111016] Building Mesa GLX with Meson for macOS fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111016] Building Mesa GLX with Meson for macOS fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111016] Building Mesa GLX with Meson for macOS fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111016] Building Mesa GLX with Meson for macOS fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111016] Building Mesa GLX with Meson for macOS fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 109258] Weston drm-backend.so seems to fail with Mesa master and LIBGL_ALWAYS_SOFTWARE=1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 109258] Weston drm-backend.so seems to fail with Mesa master and LIBGL_ALWAYS_SOFTWARE=1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111018] welcome to camp nou
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111016] Building Mesa GLX with Meson for macOS fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111019] radv doesn't handle variable descriptor count properly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 110357] [BISECTED] [OpenGL CTS] cts-runner --type=gl46 fails in new attempted "41" configuration
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111020] [RADV][DXVK] GPU lockup on Risk of Rain 2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 109258] Weston drm-backend.so seems to fail with Mesa master and LIBGL_ALWAYS_SOFTWARE=1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111019] radv doesn't handle variable descriptor count properly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111023] build regression: ERROR: <ExternalProgram 'python3' -> ['/usr/bin/python3']> is not a valid python
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111024] Commit 69f9fbab8a92a2bb797723f28fe8dad5cd8c8a64 breaks building mesa on Arch Linux.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111024] Commit 69f9fbab8a92a2bb797723f28fe8dad5cd8c8a64 breaks building mesa on Arch Linux.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111024] Commit 69f9fbab8a92a2bb797723f28fe8dad5cd8c8a64 breaks building mesa on Arch Linux.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 109258] Weston drm-backend.so seems to fail with Mesa master and LIBGL_ALWAYS_SOFTWARE=1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99781] Some Unity games fail assertion on startup in glXCreateContextAttribsARB
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99781] Some Unity games fail assertion on startup in glXCreateContextAttribsARB
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99781] Some Unity games fail assertion on startup in glXCreateContextAttribsARB
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111024] Commit 69f9fbab8a92a2bb797723f28fe8dad5cd8c8a64 breaks building mesa on Arch Linux.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111024] Commit 69f9fbab8a92a2bb797723f28fe8dad5cd8c8a64 breaks building mesa on Arch Linux.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 107822] Just Cause 3 Flickering Textures with AMD RADV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111026] TODO 5.2rc6 with mesa 19.1.1 on manjaro SLAVE FAULT
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 111027] [radv] recent llvm snapshot is hanging The Witcher 3 (Wine+dxvk)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [PATCH] r300g: implement GLSL disk shader caching
rsalvaterra at gmail.com
- [Mesa-dev] [PATCH 0/2] Followups on the just landed EGL_platform_device.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 1/2] swrast: Avoid creating front buffers with __DRI_SWRAST_LOADER < 3.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 2/2] egl: Don't add hardware device if there is no render node.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH] egl: Don't add hardware device if there is no render node v2.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH] egl: Make EGL_EXT_device_drm optional.
Mathias.Froehlich at gmx.net
Last message date:
Sun Jun 30 23:48:21 UTC 2019
Archived on: Mon Jul 1 07:23:45 UTC 2019
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