[Mesa-dev] [Bug 110832] Commit 911ea2c66fc54c5066707f7fe4451ec573792ae7 breaks Elite Dangerous shader compiling

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jun 3 20:09:40 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110832

            Bug ID: 110832
           Summary: Commit 911ea2c66fc54c5066707f7fe4451ec573792ae7 breaks
                    Elite Dangerous shader compiling
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: glsl-compiler
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: haxk612 at gmail.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

I have updated Mesa as i usually do after few days and tried to launch Elite
Dangerous as i usually do in free time and noticed that the game crashes at 55%
shader compiling every time i launch it.
Downgraded and game was working.
So i started going trough the commits and trying each one of them (Took very
long time) and the commit that breaks it is
911ea2c66fc54c5066707f7fe4451ec573792ae7.

If you need logs or anything else im happy to provide all of that.

Thank you.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20190603/3a603189/attachment.html>


More information about the mesa-dev mailing list