[Mesa-dev] [PATCH] r300g: restore performance after RADEON_FLAG_NO_INTERPROCESS_SHARING was added
Marek Olšák
maraeo at gmail.com
Mon Jun 3 20:23:41 UTC 2019
From: Marek Olšák <marek.olsak at amd.com>
It skipped slab allocators and the buffer cache.
Cc: 19.1 <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/r300/r300_query.c | 3 ++-
src/gallium/drivers/r300/r300_render.c | 3 ++-
src/gallium/drivers/r300/r300_screen_buffer.c | 6 ++++--
src/gallium/drivers/r300/r300_texture.c | 5 ++++-
4 files changed, 12 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c
index 014055b221e..0ccc753147b 100644
--- a/src/gallium/drivers/r300/r300_query.c
+++ b/src/gallium/drivers/r300/r300_query.c
@@ -55,21 +55,22 @@ static struct pipe_query *r300_create_query(struct pipe_context *pipe,
}
if (r300screen->caps.family == CHIP_RV530)
q->num_pipes = r300screen->info.r300_num_z_pipes;
else
q->num_pipes = r300screen->info.r300_num_gb_pipes;
q->buf = r300->rws->buffer_create(r300->rws,
r300screen->info.gart_page_size,
r300screen->info.gart_page_size,
- RADEON_DOMAIN_GTT, 0);
+ RADEON_DOMAIN_GTT,
+ RADEON_FLAG_NO_INTERPROCESS_SHARING);
if (!q->buf) {
FREE(q);
return NULL;
}
return (struct pipe_query*)q;
}
static void r300_destroy_query(struct pipe_context* pipe,
struct pipe_query* query)
{
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index ed129e1a306..c0d7e7ee0f8 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -908,21 +908,22 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render,
DBG(r300, DBG_DRAW, "r300: render_allocate_vertices (size: %d)\n", size);
if (!r300->vbo || size + r300->draw_vbo_offset > r300->vbo->size) {
pb_reference(&r300->vbo, NULL);
r300->vbo = NULL;
r300render->vbo_ptr = NULL;
r300->vbo = rws->buffer_create(rws,
MAX2(R300_MAX_DRAW_VBO_SIZE, size),
R300_BUFFER_ALIGNMENT,
- RADEON_DOMAIN_GTT, 0);
+ RADEON_DOMAIN_GTT,
+ RADEON_FLAG_NO_INTERPROCESS_SHARING);
if (!r300->vbo) {
return FALSE;
}
r300->draw_vbo_offset = 0;
r300render->vbo_ptr = rws->buffer_map(r300->vbo, r300->cs,
PIPE_TRANSFER_WRITE);
}
r300render->vertex_size = vertex_size;
return TRUE;
diff --git a/src/gallium/drivers/r300/r300_screen_buffer.c b/src/gallium/drivers/r300/r300_screen_buffer.c
index 4af1c46856e..c946cfc8d03 100644
--- a/src/gallium/drivers/r300/r300_screen_buffer.c
+++ b/src/gallium/drivers/r300/r300_screen_buffer.c
@@ -96,21 +96,22 @@ r300_buffer_transfer_map( struct pipe_context *context,
/* Check if mapping this buffer would cause waiting for the GPU. */
if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->buf, RADEON_USAGE_READWRITE) ||
!r300->rws->buffer_wait(rbuf->buf, 0, RADEON_USAGE_READWRITE)) {
unsigned i;
struct pb_buffer *new_buf;
/* Create a new one in the same pipe_resource. */
new_buf = r300->rws->buffer_create(r300->rws, rbuf->b.b.width0,
R300_BUFFER_ALIGNMENT,
- rbuf->domain, 0);
+ rbuf->domain,
+ RADEON_FLAG_NO_INTERPROCESS_SHARING);
if (new_buf) {
/* Discard the old buffer. */
pb_reference(&rbuf->buf, NULL);
rbuf->buf = new_buf;
/* We changed the buffer, now we need to bind it where the old one was bound. */
for (i = 0; i < r300->nr_vertex_buffers; i++) {
if (r300->vertex_buffer[i].buffer.resource == &rbuf->b.b) {
r300->vertex_arrays_dirty = TRUE;
break;
@@ -176,17 +177,18 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
*/
if (templ->bind & PIPE_BIND_CONSTANT_BUFFER ||
(!r300screen->caps.has_tcl && !(templ->bind & PIPE_BIND_CUSTOM))) {
rbuf->malloced_buffer = align_malloc(templ->width0, 64);
return &rbuf->b.b;
}
rbuf->buf =
r300screen->rws->buffer_create(r300screen->rws, rbuf->b.b.width0,
R300_BUFFER_ALIGNMENT,
- rbuf->domain, 0);
+ rbuf->domain,
+ RADEON_FLAG_NO_INTERPROCESS_SHARING);
if (!rbuf->buf) {
FREE(rbuf);
return NULL;
}
return &rbuf->b.b;
}
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index 46d88b34638..2a3285cd3cd 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -1107,21 +1107,24 @@ r300_texture_create_object(struct r300_screen *rscreen,
tex->domain &= ~RADEON_DOMAIN_GTT;
}
/* Just fail if the texture is too large. */
if (!tex->domain) {
goto fail;
}
/* Create the backing buffer if needed. */
if (!tex->buf) {
tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048,
- tex->domain, RADEON_FLAG_NO_SUBALLOC);
+ tex->domain,
+ RADEON_FLAG_NO_SUBALLOC |
+ /* Use the reusable pool: */
+ RADEON_FLAG_NO_INTERPROCESS_SHARING);
if (!tex->buf) {
goto fail;
}
}
if (SCREEN_DBG_ON(rscreen, DBG_MSAA) && base->nr_samples > 1) {
fprintf(stderr, "r300: %ix MSAA %s buffer created\n",
base->nr_samples,
util_format_is_depth_or_stencil(base->format) ? "depth" : "color");
--
2.17.1
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