[Mesa-dev] [Bug 110849] Flickering triangles in OpenGL apps on Radeon KAVERI
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jun 7 02:23:10 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110849
Bug ID: 110849
Summary: Flickering triangles in OpenGL apps on Radeon KAVERI
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Other
Assignee: mesa-dev at lists.freedesktop.org
Reporter: heiko at rangun.de
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 144470
--> https://bugs.freedesktop.org/attachment.cgi?id=144470&action=edit
Screenshot of Minecraft exhibiting the bug
Please apologize my fuzzy description, but I have no plan how to explain it
better. I've already posted this bug on launchpad
(https://bugs.launchpad.net/bugs/1831688) but without any reaction.
On (K)Ubuntu 18.04 I get strange triangles in almost all (I guess in
all) apps using OpenGL.
glxinfo | grep 'string\|version' prints the following:
server glx vendor string: SGI
server glx version string: 1.4
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 4.5
Max compat profile version: 4.5
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: X.Org
OpenGL renderer string: AMD KAVERI (DRM 2.50.0, 5.0.0-16-generic, LLVM 8.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.2.0-devel
(git-73dda85 2019-06-04 bionic-oibaf-ppa)
OpenGL core profile shading language version string: 4.50
OpenGL version string: 4.5 (Compatibility Profile) Mesa 19.2.0-devel
(git-73dda85 2019-06-04 bionic-oibaf-ppa)
OpenGL shading language version string: 4.50
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 19.2.0-devel (git-73dda85
2019-06-04 bionic-oibaf-ppa)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
lshw -C display:
*-display
description: VGA compatible controller
product: Kaveri [Radeon R5 Graphics]
vendor: Advanced Micro Devices, Inc. [AMD/ATI]
physical id: 1
bus info: pci at 0000:00:01.0
version: 00
width: 64 bits
clock: 33MHz
capabilities: pm pciexpress msi vga_controller bus_master cap_list rom
configuration: driver=radeon latency=0
resources: irq:43 memory:e0000000-efffffff memory:f0000000-f07fffff
ioport:f000(size=256) memory:feb00000-feb3ffff memory:c0000-dffff
journalctl -p err -xb:
Jun 04 15:51:49 alischa kernel: ACPI BIOS Error (bug): Could not resolve
[\_SB.PCI0.VGA.LCD._BCM.AFN7], AE_NOT_FOUND (20181213/psargs-330)
Jun 04 15:51:49 alischa kernel: ACPI Error: Method parse/execution failed
\_SB.PCI0.VGA.LCD._BCM, AE_NOT_FOUND (20181213/psparse-531)
Jun 04 15:51:49 alischa kernel: ACPI Error: Evaluating _BCM failed
(20181213/video-364)
Note on oibaf-ppa: the same happens also with the standard repository
packages and using this PPA was an attempt to fix the problem.
I can reproduce this bug in Minecraft (see attached screenshot),
Stellarium, and in Firefox with the page
https://deck.gl/#/examples/core-layers/geojson-layer-paths
I tried all combinations of graphics drivers. fbdev finally used
software rendering (I think it was llvmpipe), which worked correct at
the expense of a very low frame rate.
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