[Mesa-dev] [PATCH v2 2/9] radv: record if a render pass has depth/stencil resolve attachments

Samuel Pitoiset samuel.pitoiset at gmail.com
Wed Jun 12 09:47:44 UTC 2019


Only supported with vkCreateRenderPass2().

v2: - do not set has_resolve (now has_color_resolve) for ds resolves

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/vulkan/radv_pass.c    | 27 ++++++++++++++++++++++++++-
 src/amd/vulkan/radv_private.h |  3 +++
 2 files changed, 29 insertions(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_pass.c b/src/amd/vulkan/radv_pass.c
index 728b6113206..688a17919bd 100644
--- a/src/amd/vulkan/radv_pass.c
+++ b/src/amd/vulkan/radv_pass.c
@@ -91,6 +91,10 @@ radv_render_pass_compile(struct radv_render_pass *pass)
 		    subpass->depth_stencil_attachment->attachment == VK_ATTACHMENT_UNUSED)
 			subpass->depth_stencil_attachment = NULL;
 
+		if (subpass->ds_resolve_attachment &&
+		    subpass->ds_resolve_attachment->attachment == VK_ATTACHMENT_UNUSED)
+			subpass->ds_resolve_attachment = NULL;
+
 		for (uint32_t j = 0; j < subpass->attachment_count; j++) {
 			struct radv_subpass_attachment *subpass_att =
 				&subpass->attachments[j];
@@ -309,10 +313,15 @@ VkResult radv_CreateRenderPass(
 static unsigned
 radv_num_subpass_attachments2(const VkSubpassDescription2KHR *desc)
 {
+	const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve =
+		vk_find_struct_const(desc->pNext,
+				     SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR);
+
 	return desc->inputAttachmentCount +
 	       desc->colorAttachmentCount +
 	       (desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
-	       (desc->pDepthStencilAttachment != NULL);
+	       (desc->pDepthStencilAttachment != NULL) +
+	       (ds_resolve && ds_resolve->pDepthStencilResolveAttachment);
 }
 
 VkResult radv_CreateRenderPass2KHR(
@@ -429,6 +438,22 @@ VkResult radv_CreateRenderPass2KHR(
 				.layout = desc->pDepthStencilAttachment->layout,
 			};
 		}
+
+		const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve =
+			vk_find_struct_const(desc->pNext,
+					     SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR);
+
+		if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) {
+			subpass->ds_resolve_attachment = p++;
+
+			*subpass->ds_resolve_attachment = (struct radv_subpass_attachment) {
+				.attachment =  ds_resolve->pDepthStencilResolveAttachment->attachment,
+				.layout =      ds_resolve->pDepthStencilResolveAttachment->layout,
+			};
+
+			subpass->depth_resolve_mode = ds_resolve->depthResolveMode;
+			subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode;
+		}
 	}
 
 	for (unsigned i = 0; i < pCreateInfo->dependencyCount; ++i) {
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 848fd427ef0..af7e90140a4 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1909,6 +1909,9 @@ struct radv_subpass {
 	struct radv_subpass_attachment *             color_attachments;
 	struct radv_subpass_attachment *             resolve_attachments;
 	struct radv_subpass_attachment *             depth_stencil_attachment;
+	struct radv_subpass_attachment *             ds_resolve_attachment;
+	VkResolveModeFlagBitsKHR                     depth_resolve_mode;
+	VkResolveModeFlagBitsKHR                     stencil_resolve_mode;
 
 	/** Subpass has at least one color resolve attachment */
 	bool                                         has_color_resolve;
-- 
2.22.0



More information about the mesa-dev mailing list