[Mesa-dev] [PATCH 01/11] panfrost: Integrate kernel names for tiler FBD

Alyssa Rosenzweig alyssa.rosenzweig at collabora.com
Fri Jun 14 17:04:33 UTC 2019


These names are from the replay workaround in kbase; they begin to shine
some light on the meaning of these fields. In particular, we now
understand why the "tiler_meta" field has the effect it does on
performance in certain scenes (controlling tile granularity).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
---
 .../drivers/panfrost/include/panfrost-job.h   | 34 +++++++++-----
 src/gallium/drivers/panfrost/pan_context.c    | 44 ++++++++-----------
 .../drivers/panfrost/pandecode/decode.c       | 36 ++++++++++-----
 3 files changed, 66 insertions(+), 48 deletions(-)

diff --git a/src/gallium/drivers/panfrost/include/panfrost-job.h b/src/gallium/drivers/panfrost/include/panfrost-job.h
index fd23499a00c..401fef8fcec 100644
--- a/src/gallium/drivers/panfrost/include/panfrost-job.h
+++ b/src/gallium/drivers/panfrost/include/panfrost-job.h
@@ -2,6 +2,7 @@
  * © Copyright 2017-2018 Alyssa Rosenzweig
  * © Copyright 2017-2018 Connor Abbott
  * © Copyright 2017-2018 Lyude Paul
+ * © Copyright2019 Collabora
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -1362,16 +1363,16 @@ struct mali_single_framebuffer {
         u32 zero6[7];
 
         /* Very weird format, see generation code in trans_builder.c */
-        u32 resolution_check;
-
+        u32 tiler_resolution_check;
         u32 tiler_flags;
 
-        u64 unknown_address_1; /* Pointing towards... a zero buffer? */
-        u64 unknown_address_2;
+        /* Guesses? */
+        mali_ptr tiler_scratch_start; /* Pointing towards... a zero buffer? */
+        mali_ptr tiler_scratch_middle;
 
         /* See mali_kbase_replay.c */
-        u64 tiler_heap_free;
-        u64 tiler_heap_end;
+        mali_ptr tiler_heap_free;
+        mali_ptr tiler_heap_end;
 
         /* More below this, maybe */
 } __attribute__((packed));
@@ -1519,18 +1520,29 @@ struct bifrost_framebuffer {
         u32 clear_stencil : 8;
         u32 unk3 : 24; // = 0x100
         float clear_depth;
-        mali_ptr tiler_meta;
-        /* 0x40 */
+
+
+        /* Tiler section begins here */
+        u32 tiler_unknown;
+
+        /* Name known from the replay workaround in the kernel. What exactly is
+         * flagged here is less known. We do that (tiler_flags & 0x1ff)
+         * specifies a mask of hierarchy weights, which explains some of the
+         * performance mysteries around setting it. We also known (1 << 16)
+         * should be set, but there's no explanation in the kernel why. */
+        u32 tiler_flags;
 
         /* Note: these are guesses! */
         mali_ptr tiler_scratch_start;
         mali_ptr tiler_scratch_middle;
 
-        /* These are not, since we see symmetry with replay jobs which name these explicitly */
-        mali_ptr tiler_heap_start;
+        /* These are not, since we see symmetry with replay
+         * jobs which name these explicitly */
+
+        mali_ptr tiler_heap_start; /* tiler heap_free_address */
         mali_ptr tiler_heap_end;
         
-        u64 zero9, zero10, zero11, zero12;
+        u32 tiler_weights[8];
 
         /* optional: struct bifrost_fb_extra extra */
         /* struct bifrost_render_target rts[] */
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index d178a0f1db2..299f5f4c07b 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -107,7 +107,7 @@ panfrost_set_framebuffer_resolution(struct mali_single_framebuffer *fb, int w, i
          * The formula itself was discovered mostly by manual bruteforce and
          * aggressive algebraic simplification. */
 
-        fb->resolution_check = ((w + h) / 3) << 4;
+        fb->tiler_resolution_check = ((w + h) / 3) << 4;
 }
 
 struct mali_single_framebuffer
@@ -118,8 +118,8 @@ panfrost_emit_sfbd(struct panfrost_context *ctx)
                 .format = 0x30000000,
                 .clear_flags = 0x1000,
                 .unknown_address_0 = ctx->scratchpad.gpu,
-                .unknown_address_1 = ctx->misc_0.gpu,
-                .unknown_address_2 = ctx->misc_0.gpu + 40960,
+                .tiler_scratch_start = ctx->misc_0.gpu,
+                .tiler_scratch_middle = ctx->misc_0.gpu + 40960,
                 .tiler_flags = 0xf0,
                 .tiler_heap_free = ctx->tiler_heap.gpu,
                 .tiler_heap_end = ctx->tiler_heap.gpu + ctx->tiler_heap.size,
@@ -134,28 +134,22 @@ struct bifrost_framebuffer
 panfrost_emit_mfbd(struct panfrost_context *ctx)
 {
         struct bifrost_framebuffer framebuffer = {
-                /* It is not yet clear what tiler_meta means or how it's
-                 * calculated, but we can tell the lower 32-bits are a
-                 * (monotonically increasing?) function of tile count and
-                 * geometry complexity; I suspect it defines a memory size of
-                 * some kind? for the tiler. It's really unclear at the
-                 * moment... but to add to the confusion, the hardware is happy
-                 * enough to accept a zero in this field, so we don't even have
-                 * to worry about it right now.
-                 *
-                 * The byte (just after the 32-bit mark) is much more
-                 * interesting. The higher nibble I've only ever seen as 0xF,
-                 * but the lower one I've seen as 0x0 or 0xF, and it's not
-                 * obvious what the difference is. But what -is- obvious is
-                 * that when the lower nibble is zero, performance is severely
-                 * degraded compared to when the lower nibble is set.
-                 * Evidently, that nibble enables some sort of fast path,
-                 * perhaps relating to caching or tile flush? Regardless, at
-                 * this point there's no clear reason not to set it, aside from
-                 * substantially increased memory requirements (of the misc_0
-                 * buffer) */
-
-                .tiler_meta = ((uint64_t) 0xff << 32) | 0x0,
+                /* It is not yet clear what this means or how it's
+                 * calculated, but we can tell it is a (monotonically
+                 * increasing?) function of tile count and geometry complexity;
+                 * I suspect it defines a memory size of some kind? for the
+                 * tiler. It's really unclear at the moment... but to add to
+                 * the confusion, the hardware is happy enough to accept a zero
+                 * in this field, so we don't even have to worry about it right
+                 * now. */
+
+                .tiler_unknown = 0x0,
+
+                /* The lower 0xff controls the hierarchy mask. Set more bits
+                 * on for more tile granularity (which can be a performance win
+                 * on some scenes, at memory bandwidth costs). For now, be lazy
+                 * and enable everything. This might be a terrible idea. */
+                .tiler_flags = 0xff,
 
                 .width1 = MALI_POSITIVE(ctx->pipe_framebuffer.width),
                 .height1 = MALI_POSITIVE(ctx->pipe_framebuffer.height),
diff --git a/src/gallium/drivers/panfrost/pandecode/decode.c b/src/gallium/drivers/panfrost/pandecode/decode.c
index 05b4ed3134a..04de638a904 100644
--- a/src/gallium/drivers/panfrost/pandecode/decode.c
+++ b/src/gallium/drivers/panfrost/pandecode/decode.c
@@ -463,10 +463,10 @@ pandecode_replay_sfbd(uint64_t gpu_va, int job_no)
         }
 
         MEMORY_PROP(s, unknown_address_0);
-        MEMORY_PROP(s, unknown_address_1);
-        MEMORY_PROP(s, unknown_address_2);
+        MEMORY_PROP(s, tiler_scratch_start);
+        MEMORY_PROP(s, tiler_scratch_middle);
 
-        pandecode_prop("resolution_check = 0x%" PRIx32, s->resolution_check);
+        pandecode_prop("tiler_resolution_check = 0x%" PRIx32, s->tiler_resolution_check);
         pandecode_prop("tiler_flags = 0x%" PRIx32, s->tiler_flags);
 
         MEMORY_PROP(s, tiler_heap_free);
@@ -640,12 +640,12 @@ pandecode_replay_mfbd_bfr(uint64_t gpu_va, int job_no, bool with_render_targets)
         if (fb->sample_locations)
                 pandecode_prop("sample_locations = sample_locations_%d", job_no);
 
-        /* Assume that unknown1 and tiler_meta were emitted in the last job for
+        /* Assume that unknown1 was emitted in the last job for
          * now */
-        /*pandecode_prop("unknown1 = unknown1_%d_p", job_no - 1);
-        pandecode_prop("tiler_meta = tiler_meta_%d_p", job_no - 1);*/
         MEMORY_PROP(fb, unknown1);
-        MEMORY_PROP(fb, tiler_meta);
+
+        pandecode_prop("tiler_unknown = 0x%x", fb->tiler_unknown);
+        pandecode_prop("tiler_flags = 0x%x", fb->tiler_flags);
 
         pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
         pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
@@ -668,14 +668,26 @@ pandecode_replay_mfbd_bfr(uint64_t gpu_va, int job_no, bool with_render_targets)
         MEMORY_PROP(fb, tiler_heap_start);
         MEMORY_PROP(fb, tiler_heap_end);
 
-        if (fb->zero3 || fb->zero4 || fb->zero9 || fb->zero10 || fb->zero11 || fb->zero12) {
+        if (fb->zero3 || fb->zero4) {
                 pandecode_msg("framebuffer zeros tripped\n");
                 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
                 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
-                pandecode_prop("zero9 = 0x%" PRIx64, fb->zero9);
-                pandecode_prop("zero10 = 0x%" PRIx64, fb->zero10);
-                pandecode_prop("zero11 = 0x%" PRIx64, fb->zero11);
-                pandecode_prop("zero12 = 0x%" PRIx64, fb->zero12);
+        }
+
+        bool nonzero_weights = false;
+
+        for (unsigned w = 0; w < ARRAY_SIZE(fb->tiler_weights); ++w) {
+                nonzero_weights |= fb->tiler_weights[w] != 0x0;
+        }
+
+        if (nonzero_weights) {
+                pandecode_log(".tiler_weights = {");
+
+                for (unsigned w = 0; w < ARRAY_SIZE(fb->tiler_weights); ++w) {
+                        pandecode_log("%d, ", fb->tiler_weights[w]);
+                }
+
+                pandecode_log("},");
         }
 
         pandecode_indent--;
-- 
2.20.1



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