[Mesa-dev] [PATCH RFC 0/2] nir/lower_tex: Fix progress report when called in a loop

Jason Ekstrand jason at jlekstrand.net
Mon Jun 17 15:54:20 UTC 2019


Why do you need to call it in a loop?

On Mon, Jun 17, 2019 at 5:21 AM Boris Brezillon <
boris.brezillon at collabora.com> wrote:

> Hello,
>
> I've recently been working on adding a new lowering option to the
> lower_tex() logic and found out that doing
>
>         do progress = nir_lower_tex(); while (progress);
>
> is not working well (nir_lower_tex() keeps returning true and lowering
> the same instructions over and over again).
>
> The 2 patches in this series seem to fix my issues, but I'm only using
> txp and rect lowering, and looking at the rest of the code I fear there
> are other places that could lower things twice of keep reporting that
> things have progressed even if it's not true (yuv to rgb conversion is
> of these). So, my question is, are nir_lower_tex() users supposed to
> clear options flags manually after this pass and limit the number
> of passes (through some experimenting) or should we try to fix
> nir_lower_tex()?
>
> Regards,
>
> Boris
>
> Boris Brezillon (2):
>   nir/lower_tex: Actually report when projector lowering happened
>   nir/lower_tex: Update ->sampler_dim value before calling
>     get_texture_size()
>
>  src/compiler/nir/nir_lower_tex.c | 12 ++++++------
>  1 file changed, 6 insertions(+), 6 deletions(-)
>
> --
> 2.20.1
>
>
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