[Mesa-dev] [PATCH v2 6/6] radv: enable DCC for mipmapped color textures on GFX8
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Jun 20 07:17:37 UTC 2019
It's tricky on GFX9, so only GFX8 for now.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
---
src/amd/vulkan/radv_image.c | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
index 4bea09a8a2b..cf3f0eb1d55 100644
--- a/src/amd/vulkan/radv_image.c
+++ b/src/amd/vulkan/radv_image.c
@@ -170,8 +170,13 @@ radv_use_dcc_for_image(struct radv_device *device,
vk_format_get_plane_count(pCreateInfo->format) > 1)
return false;
- /* TODO: Enable DCC for mipmaps and array layers. */
- if (pCreateInfo->mipLevels > 1 || pCreateInfo->arrayLayers > 1)
+ /* TODO: Enable DCC for mipmaps on GFX9+. */
+ if (pCreateInfo->mipLevels > 1 &&
+ device->physical_device->rad_info.chip_class >= GFX9)
+ return false;
+
+ /* TODO: Enable DCC for array layers. */
+ if (pCreateInfo->arrayLayers > 1)
return false;
if (radv_surface_has_scanout(device, create_info))
--
2.22.0
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