[Mesa-dev] [PATCH 13/20] panfrost: Use dedicated u_blitter context for wallpapers
Alyssa Rosenzweig
alyssa.rosenzweig at collabora.com
Mon Jun 24 17:39:16 UTC 2019
The main ctx->blitter instance should be reserved for blits originated
from Gallium (like mipmap generation). Since wallpapering is
conceptually different -- wallpaper blits can be triggered by Gallium
blits -- the blitter pipes must be separate to avoid potential u_blitter
recursion.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
---
src/gallium/drivers/panfrost/pan_blit.c | 40 ++++++++++++----------
src/gallium/drivers/panfrost/pan_context.c | 6 ++++
src/gallium/drivers/panfrost/pan_context.h | 8 +++++
3 files changed, 35 insertions(+), 19 deletions(-)
diff --git a/src/gallium/drivers/panfrost/pan_blit.c b/src/gallium/drivers/panfrost/pan_blit.c
index 1e50448a67d..c98e08e8a0b 100644
--- a/src/gallium/drivers/panfrost/pan_blit.c
+++ b/src/gallium/drivers/panfrost/pan_blit.c
@@ -31,29 +31,31 @@
#include "util/u_format.h"
static void
-panfrost_blitter_save(struct panfrost_context *ctx)
+panfrost_blitter_save(
+ struct panfrost_context *ctx,
+ struct blitter_context *blitter)
{
- util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffers);
- util_blitter_save_vertex_elements(ctx->blitter, ctx->vertex);
- util_blitter_save_vertex_shader(ctx->blitter, ctx->vs);
- util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
- util_blitter_save_viewport(ctx->blitter, &ctx->pipe_viewport);
- util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
- util_blitter_save_fragment_shader(ctx->blitter, ctx->fs);
- util_blitter_save_blend(ctx->blitter, ctx->blend);
- util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->depth_stencil);
- util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
- util_blitter_save_so_targets(ctx->blitter, 0, NULL);
+ util_blitter_save_vertex_buffer_slot(blitter, ctx->vertex_buffers);
+ util_blitter_save_vertex_elements(blitter, ctx->vertex);
+ util_blitter_save_vertex_shader(blitter, ctx->vs);
+ util_blitter_save_rasterizer(blitter, ctx->rasterizer);
+ util_blitter_save_viewport(blitter, &ctx->pipe_viewport);
+ util_blitter_save_scissor(blitter, &ctx->scissor);
+ util_blitter_save_fragment_shader(blitter, ctx->fs);
+ util_blitter_save_blend(blitter, ctx->blend);
+ util_blitter_save_depth_stencil_alpha(blitter, ctx->depth_stencil);
+ util_blitter_save_stencil_ref(blitter, &ctx->stencil_ref);
+ util_blitter_save_so_targets(blitter, 0, NULL);
/* For later */
-// util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
+// util_blitter_save_sample_mask(blitter, ctx->sample_mask);
- util_blitter_save_framebuffer(ctx->blitter, &ctx->pipe_framebuffer);
- util_blitter_save_fragment_sampler_states(ctx->blitter,
+ util_blitter_save_framebuffer(blitter, &ctx->pipe_framebuffer);
+ util_blitter_save_fragment_sampler_states(blitter,
ctx->sampler_count[PIPE_SHADER_FRAGMENT],
(void **)(&ctx->samplers[PIPE_SHADER_FRAGMENT]));
- util_blitter_save_fragment_sampler_views(ctx->blitter,
+ util_blitter_save_fragment_sampler_views(blitter,
ctx->sampler_view_count[PIPE_SHADER_FRAGMENT],
(struct pipe_sampler_view **)&ctx->sampler_views[PIPE_SHADER_FRAGMENT]);
}
@@ -73,7 +75,7 @@ panfrost_u_blitter_blit(struct pipe_context *pipe,
/* TODO: Scissor */
- panfrost_blitter_save(ctx);
+ panfrost_blitter_save(ctx, ctx->blitter);
util_blitter_blit(ctx->blitter, info);
return true;
@@ -105,7 +107,7 @@ panfrost_blit_wallpaper(struct panfrost_context *ctx)
{
struct pipe_blit_info binfo = { };
- panfrost_blitter_save(ctx);
+ panfrost_blitter_save(ctx, ctx->blitter_wallpaper);
binfo.src.resource = binfo.dst.resource = ctx->pipe_framebuffer.cbufs[0]->texture;
binfo.src.level = binfo.dst.level = 0;
@@ -122,6 +124,6 @@ panfrost_blit_wallpaper(struct panfrost_context *ctx)
binfo.filter = PIPE_TEX_FILTER_LINEAR;
binfo.scissor_enable = FALSE;
- util_blitter_blit(ctx->blitter, &binfo);
+ util_blitter_blit(ctx->blitter_wallpaper, &binfo);
}
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index c9d37f770ac..3723d108c68 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -2416,6 +2416,9 @@ panfrost_destroy(struct pipe_context *pipe)
if (panfrost->blitter)
util_blitter_destroy(panfrost->blitter);
+ if (panfrost->blitter_wallpaper)
+ util_blitter_destroy(panfrost->blitter_wallpaper);
+
panfrost_drm_free_slab(screen, &panfrost->scratchpad);
panfrost_drm_free_slab(screen, &panfrost->varying_mem);
panfrost_drm_free_slab(screen, &panfrost->shaders);
@@ -2689,7 +2692,10 @@ panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
ctx->primconvert = util_primconvert_create(gallium, ctx->draw_modes);
ctx->blitter = util_blitter_create(gallium);
+ ctx->blitter_wallpaper = util_blitter_create(gallium);
+
assert(ctx->blitter);
+ assert(ctx->blitter_wallpaper);
/* Prepare for render! */
diff --git a/src/gallium/drivers/panfrost/pan_context.h b/src/gallium/drivers/panfrost/pan_context.h
index 1f718bcd9c4..f6375a62503 100644
--- a/src/gallium/drivers/panfrost/pan_context.h
+++ b/src/gallium/drivers/panfrost/pan_context.h
@@ -183,6 +183,14 @@ struct panfrost_context {
struct primconvert_context *primconvert;
struct blitter_context *blitter;
+
+ /* Blitting the wallpaper (the old contents of the framebuffer back to
+ * itself) uses a dedicated u_blitter instance versus general blit()
+ * callbacks from Gallium, as the blit() callback can trigger
+ * wallpapering without Gallium realising, which in turns u_blitter
+ * errors due to unsupported reucrsion */
+
+ struct blitter_context *blitter_wallpaper;
struct panfrost_job *wallpaper_batch;
struct panfrost_blend_state *blend;
--
2.20.1
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