[Mesa-dev] [Bug 111001] Valgrind show a lot of invalid read/write when running Godot Engine

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 26 10:21:57 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111001

            Bug ID: 111001
           Summary: Valgrind show a lot of invalid read/write when running
                    Godot Engine
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Other
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: synaptykq at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 144638
  --> https://bugs.freedesktop.org/attachment.cgi?id=144638&action=edit
Valgrind Laptop

Hi,
I tried to use valgrind on laptop, but it shows a lot of invalid reads/writes
when running Godot(log Valgrind.txt). 
On system with Nvidia(PC Specs below) this error doesn't occurs.

To reproduce bug probably Godot must be compiled from source(howto
https://docs.godotengine.org/en/latest/development/compiling/compiling_for_x11.html)

git clone https://github.com/godotengine/godot.git
cd godot
scons p=x11 -j3
bin/godot.x11.tools.64


When I open it
My Laptop Specs:
 Intel HD 3000
 Intel i3 2330m
 Ubuntu 19.04
 Mesa 19.2.0-devel - padoka PPA
My PC Specs:
 Intel i7 4770K
 Nvidia GTX 970, 430.26

Valgrind commmand

valgrind --log-file="/home/rafal/valgrind.txt" --leak-check=full
--show-leak-kinds=definite --child-silent-after-fork=yes godot

(--child-silent-after-fork is needed because
https://github.com/godotengine/godot/issues/29844#issuecomment-502772087)

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