[Mesa-dev] [Bug 111001] Valgrind show a lot of invalid read/write when running Godot Engine
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 26 10:21:57 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111001
Bug ID: 111001
Summary: Valgrind show a lot of invalid read/write when running
Godot Engine
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Other
Assignee: mesa-dev at lists.freedesktop.org
Reporter: synaptykq at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 144638
--> https://bugs.freedesktop.org/attachment.cgi?id=144638&action=edit
Valgrind Laptop
Hi,
I tried to use valgrind on laptop, but it shows a lot of invalid reads/writes
when running Godot(log Valgrind.txt).
On system with Nvidia(PC Specs below) this error doesn't occurs.
To reproduce bug probably Godot must be compiled from source(howto
https://docs.godotengine.org/en/latest/development/compiling/compiling_for_x11.html)
git clone https://github.com/godotengine/godot.git
cd godot
scons p=x11 -j3
bin/godot.x11.tools.64
When I open it
My Laptop Specs:
Intel HD 3000
Intel i3 2330m
Ubuntu 19.04
Mesa 19.2.0-devel - padoka PPA
My PC Specs:
Intel i7 4770K
Nvidia GTX 970, 430.26
Valgrind commmand
valgrind --log-file="/home/rafal/valgrind.txt" --leak-check=full
--show-leak-kinds=definite --child-silent-after-fork=yes godot
(--child-silent-after-fork is needed because
https://github.com/godotengine/godot/issues/29844#issuecomment-502772087)
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