[Mesa-dev] [Bug 110116] Neverball particles are broken (GL_POINT_SPRITE)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Mar 18 13:46:38 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110116

Denis <denys.kostin at globallogic.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO

--- Comment #8 from Denis <denys.kostin at globallogic.com> ---
Interesting that provided apitrace reproduces issue on several my
configurations. Checked:
HSW (mesa git-master and 18.3.3)
KBL (mesa 11.2.2, 18.3.4, git-master)
also checked using Radeon GPU

OpenGL renderer string: AMD OLAND (DRM 2.50.0, 4.20.6-042006-generic, LLVM
5.0.0)
OpenGL version string: 2.1 Mesa 18.1.5


UPD: issue on apitrace is visible in X and in wayland, doesn't matter.
____________

second check, I clonned debian repo
https://salsa.debian.org/games-team/neverball
and tested master and 1.6.0-8 packages, on HSW and on KBL. In both cases game
also works fine.

____________

third check:
According to comment from https://github.com/Neverball/neverball/issues/170
>If ENABLE_HMD has been used, ...
I searched for any commits, mentioned this flag, and found one.

commit 0e8164fad29fce0081b8d29db946852574ff87d3 (HEAD)
Author: Jānis Rūcis <parasti at gmail.com>
Date:   Fri Oct 25 20:48:18 2013 +0300

    Define ENABLE_HMD macro with a value

    (The policy is such that the absence of ENABLE_SMTH and
    -DENABLE_SMTH=0 should both do the same thing.)

Screenshot with issue, which was reproduced with this commit here: =>
https://drive.google.com/open?id=1928Qo6wGPenF-J68c8N67RPABlAzkto7

I bisected between master and this "bad" commit and found out that first time
this issue appeared here

Author: Robert Kooima <robert.kooima at gmail.com>  2014-03-18 19:51:06
Committer: Robert Kooima <robert.kooima at gmail.com>  2014-03-18 19:51:06
Parent: 9edce894a55a40167bf18d8a82fc7d85cc6c27dd (Tweaks to material effects)
Child:  c2eeda59bc8189a047c8496d3528574638dc3f12 (Replace goal and jump)
Branches: master, remotes/origin/master
Follows: neverball-1.5.4
Precedes: neverball-1.6.0

    Add third light source to be used for sparkle effects

_____________


So according to all my findings higher, I would say that this issue is
something in the game, not in driver. And this issue can't be reproduced if I
build game from master branches:
https://github.com/Neverball/neverball
https://salsa.debian.org/games-team/neverball

Could it be compilator issue?
I have gcc 8.3.1 on HSW and gcc 7.3.0 on KBL

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