[Mesa-dev] [PATCH] radv: enable VK_AMD_gpu_shader_half_float
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Mar 21 09:06:19 UTC 2019
Should be safe to enable as all instructions seem to support 16-bit.
Unfortunately, there is no CTS test.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_extensions.py | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/amd/vulkan/radv_extensions.py b/src/amd/vulkan/radv_extensions.py
index 421f8b926ea..23106765c2a 100644
--- a/src/amd/vulkan/radv_extensions.py
+++ b/src/amd/vulkan/radv_extensions.py
@@ -122,6 +122,7 @@ EXTENSIONS = [
Extension('VK_EXT_vertex_attribute_divisor', 3, True),
Extension('VK_AMD_draw_indirect_count', 1, True),
Extension('VK_AMD_gcn_shader', 1, True),
+ Extension('VK_AMD_gpu_shader_half_float', 1, 'device->rad_info.chip_class >= VI && HAVE_LLVM >= 0x0800'),
Extension('VK_AMD_rasterization_order', 1, 'device->has_out_of_order_rast'),
Extension('VK_AMD_shader_core_properties', 1, True),
Extension('VK_AMD_shader_info', 1, True),
--
2.21.0
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