[Mesa-dev] [PATCH 3/4] radv: do not lower frexp_exp and frexp_sig
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Mar 22 13:52:09 UTC 2019
Hardware has two instructions.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_shader.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 19a807df199..eecbc6ae759 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -305,7 +305,6 @@ radv_shader_compile_to_nir(struct radv_device *device,
NIR_PASS_V(nir, nir_lower_system_values);
NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
- NIR_PASS_V(nir, nir_lower_frexp);
}
/* Vulkan uses the separate-shader linking model */
--
2.21.0
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