[Mesa-dev] [Bug 110291] Vega 64 GPU hang running Space Engineers
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Mar 31 07:50:35 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110291
Bug ID: 110291
Summary: Vega 64 GPU hang running Space Engineers
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-dev at lists.freedesktop.org
Reporter: zurohki at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 143821
--> https://bugs.freedesktop.org/attachment.cgi?id=143821&action=edit
Hang report
Space Engineers is causing GPU hangs. It's something about the terrain that
does it - playing in space works fine for hours at a time, but starting a new
game on a planet hangs in a minute or two.
Terrain is really messed up on planets, so there's probably game or Wine bugs
at work too.
Hang report attached. Despite talking about /tmp/radv-trace.txt a lot it didn't
actually create this file.
System:
Ryzen 2700X
Vega 64
llvm trunk r357123
mesa-19.0_g893425a607a
kernel 5.0.1
wine-staging 4.5 from https://github.com/lutris/wine
DXVK 1.0.1
Graphics settings: 3840x2160, medium detail
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