[Mesa-dev] [Bug 110291] Vega 64 GPU hang running Space Engineers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Mar 31 07:50:35 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110291

            Bug ID: 110291
           Summary: Vega 64 GPU hang running Space Engineers
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/radeon
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: zurohki at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 143821
  --> https://bugs.freedesktop.org/attachment.cgi?id=143821&action=edit
Hang report

Space Engineers is causing GPU hangs. It's something about the terrain that
does it - playing in space works fine for hours at a time, but starting a new
game on a planet hangs in a minute or two.

Terrain is really messed up on planets, so there's probably game or Wine bugs
at work too.

Hang report attached. Despite talking about /tmp/radv-trace.txt a lot it didn't
actually create this file.


System:

Ryzen 2700X
Vega 64
llvm trunk r357123
mesa-19.0_g893425a607a
kernel 5.0.1
wine-staging 4.5 from https://github.com/lutris/wine
DXVK 1.0.1
Graphics settings: 3840x2160, medium detail

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