[Mesa-dev] [PATCH] radv: clear vertex bindings while resetting command buffer
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Fri May 10 19:44:12 UTC 2019
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Fixes: 5010436e09f "radv: bail out when binding the same vertex buffers"
I'll push after running it through the testsuite.
Thanks!
On Fri, May 10, 2019 at 9:38 PM Józef Kucia <joseph.kucia at gmail.com> wrote:
>
> Only vertex inputs accessed by vertex shader must have valid buffers
> bound.
>
> Signed-off-by: Józef Kucia <joseph.kucia at gmail.com>
> ---
> src/amd/vulkan/radv_cmd_buffer.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
> index b04c998fac2e..890662841d21 100644
> --- a/src/amd/vulkan/radv_cmd_buffer.c
> +++ b/src/amd/vulkan/radv_cmd_buffer.c
> @@ -301,7 +301,6 @@ radv_cmd_buffer_destroy(struct radv_cmd_buffer *cmd_buffer)
> static VkResult
> radv_reset_cmd_buffer(struct radv_cmd_buffer *cmd_buffer)
> {
> -
> cmd_buffer->device->ws->cs_reset(cmd_buffer->cs);
>
> list_for_each_entry_safe(struct radv_cmd_buffer_upload, up,
> @@ -326,6 +325,8 @@ radv_reset_cmd_buffer(struct radv_cmd_buffer *cmd_buffer)
>
> cmd_buffer->record_result = VK_SUCCESS;
>
> + memset(cmd_buffer->vertex_bindings, 0, sizeof(cmd_buffer->vertex_bindings));
> +
> for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
> cmd_buffer->descriptors[i].dirty = 0;
> cmd_buffer->descriptors[i].valid = 0;
> --
> 2.21.0
>
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