[Mesa-dev] [Bug 110662] shadow artifacts in Assassin's Creed: Unity
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri May 10 21:00:12 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110662
Bug ID: 110662
Summary: shadow artifacts in Assassin's Creed: Unity
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-dev at lists.freedesktop.org
Reporter: tempel.julian at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
Especially in interiors like this, there are "holes" and stripe artifacts in
shadow maps:
https://abload.de/img/screenshot_20190510_24djhr.png
They also wander and change shape in motion, making the corruption quite
perceivable.
The issue does not occur with proprietary amdvlk driver (open amdvlk hangs) and
neither on Windows with DX11. Using Nvidia PCSS GameWorks effect mitigates or
stops the issue, but it's very expensive.
Uploading renderdoc capture right now.
Latest git-master versions of dxvk and mesa were used.
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