[Mesa-dev] [PATCH 1/7] radv: record if a render pass has depth/stencil resolve attachments
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue May 28 06:28:24 UTC 2019
On 5/27/19 6:48 PM, Bas Nieuwenhuizen wrote:
> On Mon, May 27, 2019 at 5:38 PM Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
>> Only supported with vkCreateRenderPass2().
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>> src/amd/vulkan/radv_pass.c | 30 +++++++++++++++++++++++++++++-
>> src/amd/vulkan/radv_private.h | 3 +++
>> 2 files changed, 32 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/amd/vulkan/radv_pass.c b/src/amd/vulkan/radv_pass.c
>> index 4d1e38a780e..b21bf37e401 100644
>> --- a/src/amd/vulkan/radv_pass.c
>> +++ b/src/amd/vulkan/radv_pass.c
>> @@ -75,6 +75,10 @@ radv_render_pass_compile(struct radv_render_pass *pass)
>> subpass->depth_stencil_attachment->attachment == VK_ATTACHMENT_UNUSED)
>> subpass->depth_stencil_attachment = NULL;
>>
>> + if (subpass->ds_resolve_attachment &&
>> + subpass->ds_resolve_attachment->attachment == VK_ATTACHMENT_UNUSED)
>> + subpass->ds_resolve_attachment = NULL;
>> +
>> for (uint32_t j = 0; j < subpass->attachment_count; j++) {
>> struct radv_subpass_attachment *subpass_att =
>> &subpass->attachments[j];
>> @@ -126,6 +130,9 @@ radv_render_pass_compile(struct radv_render_pass *pass)
>> subpass->has_resolve = true;
>> }
>> }
>> +
>> + if (subpass->ds_resolve_attachment)
>> + subpass->has_resolve = true;
> I think this makes the code assume that there are also color resolves
> to be done, which might not be the case?
Right, how about renaming has_resolve to has_color_resolves, remove this
if statement and update the checks in radv_cmd_buffer_resolve_subpass() ?
>
>> }
>> }
>>
>> @@ -291,10 +298,15 @@ VkResult radv_CreateRenderPass(
>> static unsigned
>> radv_num_subpass_attachments2(const VkSubpassDescription2KHR *desc)
>> {
>> + const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve =
>> + vk_find_struct_const(desc->pNext,
>> + SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR);
>> +
>> return desc->inputAttachmentCount +
>> desc->colorAttachmentCount +
>> (desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
>> - (desc->pDepthStencilAttachment != NULL);
>> + (desc->pDepthStencilAttachment != NULL) +
>> + (ds_resolve && ds_resolve->pDepthStencilResolveAttachment);
>> }
>>
>> VkResult radv_CreateRenderPass2KHR(
>> @@ -411,6 +423,22 @@ VkResult radv_CreateRenderPass2KHR(
>> .layout = desc->pDepthStencilAttachment->layout,
>> };
>> }
>> +
>> + const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve =
>> + vk_find_struct_const(desc->pNext,
>> + SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR);
>> +
>> + if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) {
>> + subpass->ds_resolve_attachment = p++;
>> +
>> + *subpass->ds_resolve_attachment = (struct radv_subpass_attachment) {
>> + .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment,
>> + .layout = ds_resolve->pDepthStencilResolveAttachment->layout,
>> + };
>> +
>> + subpass->depth_resolve_mode = ds_resolve->depthResolveMode;
>> + subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode;
>> + }
>> }
>>
>> for (unsigned i = 0; i < pCreateInfo->dependencyCount; ++i) {
>> diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
>> index 7834a505562..e826740bc9f 100644
>> --- a/src/amd/vulkan/radv_private.h
>> +++ b/src/amd/vulkan/radv_private.h
>> @@ -1882,6 +1882,9 @@ struct radv_subpass {
>> struct radv_subpass_attachment * color_attachments;
>> struct radv_subpass_attachment * resolve_attachments;
>> struct radv_subpass_attachment * depth_stencil_attachment;
>> + struct radv_subpass_attachment * ds_resolve_attachment;
>> + VkResolveModeFlagBitsKHR depth_resolve_mode;
>> + VkResolveModeFlagBitsKHR stencil_resolve_mode;
>>
>> /** Subpass has at least one resolve attachment */
>> bool has_resolve;
>> --
>> 2.21.0
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list