[Mesa-dev] [PATCH 5/8] nv50/ir: Add nv50_ir_prog_info serialize

Mark Menzynski mmenzyns at redhat.com
Mon Feb 17 17:40:36 UTC 2020


Adds a function for serializing a nv50_ir_prog_info structure, which is
needed for shader caching.

Signed-off-by: Mark Menzynski <mmenzyns at redhat.com>
---
 .../drivers/nouveau/codegen/nv50_ir_driver.h  |  4 +
 .../nouveau/codegen/nv50_ir_serialize.cpp     | 81 +++++++++++++++++++
 2 files changed, 85 insertions(+)

diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_driver.h b/src/gallium/drivers/nouveau/codegen/nv50_ir_driver.h
index 9eb8a4c4798..cdf19eeabcf 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_driver.h
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_driver.h
@@ -278,6 +278,10 @@ namespace nv50_ir
 extern void
 nv50_ir_prog_info_out_print(struct nv50_ir_prog_info_out *);
 
+/* Serialize a nv50_ir_prog_info structure and save it into blob */
+extern bool
+nv50_ir_prog_info_serialize(struct blob *, struct nv50_ir_prog_info *);
+
 /* Serialize a nv50_ir_prog_info_out structure and save it into blob */
 extern bool
 nv50_ir_prog_info_out_serialize(struct blob *, struct nv50_ir_prog_info_out *);
diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_serialize.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_serialize.cpp
index 077f3eba6c8..0f47189f10b 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_serialize.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_serialize.cpp
@@ -17,6 +17,87 @@ enum InterpApply {
    FLIP_GM107 = 7
 };
 
+extern bool
+nv50_ir_prog_info_serialize(struct blob *blob, struct nv50_ir_prog_info *info)
+{
+   blob_write_uint16(blob, info->target);
+   blob_write_uint8(blob, info->type);
+   blob_write_uint8(blob, info->optLevel);
+   blob_write_uint8(blob, info->dbgFlags);
+   blob_write_uint8(blob, info->omitLineNum);
+   blob_write_uint32(blob, info->bin.smemSize);
+   blob_write_uint16(blob, info->bin.maxOutput);
+   blob_write_uint8(blob, info->bin.sourceRep);
+
+   switch(info->bin.sourceRep) {
+      case PIPE_SHADER_IR_TGSI: {
+         struct tgsi_token *tokens = (struct tgsi_token *)info->bin.source;
+         unsigned int num_tokens = tgsi_num_tokens(tokens);
+
+         blob_write_uint32(blob, num_tokens);
+         blob_write_bytes(blob, tokens, num_tokens * sizeof(struct tgsi_token));
+         break;
+      }
+      case PIPE_SHADER_IR_NIR: {
+         struct nir_shader *nir = (struct nir_shader *)info->bin.source;
+         nir_serialize(blob, nir, false);
+         break;
+      }
+      default:
+         assert(!"unhandled info->bin.sourceRep");
+         return false;
+   }
+
+   blob_write_uint16(blob, info->immd.bufSize);
+   blob_write_bytes(blob, info->immd.buf, info->immd.bufSize * sizeof(*info->immd.buf));
+   blob_write_uint16(blob, info->immd.count);
+   blob_write_bytes(blob, info->immd.data, info->immd.count * sizeof(*info->immd.data));
+   blob_write_bytes(blob, info->immd.type, info->immd.count * 16); // for each vec4 (128 bit)
+
+   switch (info->type) {
+      case PIPE_SHADER_VERTEX:
+         blob_write_bytes(blob, info->prop.vp.inputMask,
+                          4 * sizeof(*info->prop.vp.inputMask)); /* array of size 4 */
+         break;
+      case PIPE_SHADER_TESS_CTRL:
+         blob_write_uint32(blob, info->prop.cp.inputOffset);
+         blob_write_uint32(blob, info->prop.cp.sharedOffset);
+         blob_write_uint32(blob, info->prop.cp.gridInfoBase);
+         blob_write_bytes(blob, info->prop.cp.numThreads,
+                          3 * sizeof(*info->prop.cp.numThreads)); /* array of size 3 */
+      case PIPE_SHADER_GEOMETRY:
+         blob_write_uint8(blob, info->prop.gp.inputPrim);
+         break;
+      case PIPE_SHADER_FRAGMENT:
+         blob_write_uint8(blob, info->prop.fp.persampleInvocation);
+         break;
+      default:
+         break;
+   }
+
+   blob_write_uint8(blob, info->io.auxCBSlot);
+   blob_write_uint16(blob, info->io.ucpBase);
+   blob_write_uint16(blob, info->io.drawInfoBase);
+   blob_write_uint16(blob, info->io.alphaRefBase);
+   blob_write_uint8(blob, info->io.pointSize);
+   blob_write_uint8(blob, info->io.viewportId);
+   blob_write_bytes(blob, info->io.backFaceColor, 2 * sizeof(*info->io.backFaceColor));
+   blob_write_uint8(blob, info->io.mul_zero_wins);
+   blob_write_uint8(blob, info->io.nv50styleSurfaces);
+   blob_write_uint16(blob, info->io.texBindBase);
+   blob_write_uint16(blob, info->io.fbtexBindBase);
+   blob_write_uint16(blob, info->io.suInfoBase);
+   blob_write_uint16(blob, info->io.bindlessBase);
+   blob_write_uint16(blob, info->io.bufInfoBase);
+   blob_write_uint16(blob, info->io.sampleInfoBase);
+   blob_write_uint8(blob, info->io.msInfoCBSlot);
+   blob_write_uint16(blob, info->io.msInfoBase);
+   blob_write_uint16(blob, info->io.uboInfoBase);
+   blob_write_uint8(blob, info->io.genUserClip);
+
+   return true;
+}
+
 extern bool
 nv50_ir_prog_info_out_serialize(struct blob *blob,
                            struct nv50_ir_prog_info_out *info_out)
-- 
2.21.1



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