[Mesa-dev] Etnaviv: eglCreateWindowSurface fails with glmark2
Fabio Estevam
festevam at gmail.com
Mon Sep 21 12:41:24 UTC 2020
Hi,
I am trying to run glmark2 and I am getting the following error on an
imx6qp-sabresd with kernel 5.8.4:
# glmark2-es2-drm -d
Debug: Using Udev to detect the right DRM node to use
Debug: Looking for the main GPU DRM node...
Debug: Not found!
Debug: Looking for a concrete GPU DRM node...
Debug: Success!
Debug: Trying to use the DRM node /dev/dri/card0
Debug: Success!
Debug: Using eglGetPlatformDisplayEXT()
Debug: Got 6 suitable EGLConfigs:
Debug:
Debug: cfg buf rgb colorbuffer dp st config native support surface sample
Debug: id sz lum r g b a th cl caveat render visid type buf ns
Debug: ------------------------------------------------------------------------
Debug: 0x2 32 rgb 10 10 10 2 16 0 None true0x30334241
0x4 0 0
Debug: 0xa 32 rgb 8 8 8 8 16 0 None true0x34325241
0x4 0 0
Debug: 0x3 32 rgb 10 10 10 2 24 0 None true0x30334241
0x4 0 0
Debug: 0xb 32 rgb 8 8 8 8 24 0 None true0x34325241
0x4 0 0
Debug: 0x4 32 rgb 10 10 10 2 24 8 None true0x30334241
0x4 0 0
Debug: 0xc 32 rgb 8 8 8 8 24 8 None true0x34325241
0x4 0 0
Debug:
Debug: Best EGLConfig ID: 0x3
Error: eglCreateWindowSurface failed with error: 0x3009
Error: eglCreateWindowSurface failed with error: 0x3009
Error: CanvasGeneric: Invalid EGL state
Error: main: Could not initialize canvas
kmscube runs without issues.
glmark2-es2-drm used to work fine with older kernel/Mesa versions.
Does anyone have any ideas?
Thanks,
Fabio Estevam
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